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Zog

Member since: Jan 28th, 2008

Zog's Latest Comments

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Joystiq98 Comments
Joystiq Playstation1 Comment
Joystiq Nintendo1 Comment
Joystiq Xbox1 Comment

12 Days of Joyswag: PlayStation 3D Display, 3D PlayStation 3 games, Air Flow controller

Dec 26th 2011 7:58PM (Joystiq)
Sour Cream and Onion chips... all of em

12 Days of Joyswag: Nintendo 3DS plus eight games (and a ton of Skylanders)

Dec 25th 2011 1:15AM (Joystiq)
I dont have a portable console right now :(

12 Days of Joyswag: Nintendo DS and eleven (11!) games

Dec 22nd 2011 11:17PM (Joystiq)
I've always drawn Ryu shooting out like a hadouken spanning multiple pages. It was fun.

Brink's battlefield amenities explained in final SMART trailer

May 5th 2011 4:12PM (Joystiq)
@Noir

Can't insta-kill; grenades aren't effective = Less casual?

What?

Brink preview: Team Floatress

Apr 20th 2011 7:50PM (Joystiq)
This game has been on the top of my list since way back early last year. The whole idea is great. The style, the team play, and the focus on objectives instead of just kills everyday all day.

Minecraft's weather, stats and achievements previewed on video

Apr 10th 2011 4:50PM (Joystiq)
@bm111

I've seen someone make an automatic TNT cannon, a hidden bookcase door, a bridge that automatically fixes itself, a vending machine that doesn't require immense knowledge of redstone logic gates, steps that pop out of a lava floor, and a staircase that you can retract.

This is just using a mod that isn't even officially supported. Just imagine all the capabilities once it gets widespread use.

This is an item that interacts with literally every block in the game. The implementation of the repeater was 'boring' but it allowed many new projects to be condensed and plausible.

April Fools: Razer's Talon Bio-Exoskeleton

Apr 2nd 2011 2:27AM (Joystiq)
...and even then I wouldn't be able to match the APM of Korean players.

Fez on WiiWare not 'worth our time and effort,' dev says

Mar 30th 2011 7:41PM (Joystiq)
@ItsameMatt03

"No demos? F*ck off,"

That means he cares for the consumer. Read the actual article next time.

inFamous 2 preview: A tale of two side characters

Mar 29th 2011 6:33PM (Joystiq)
The main problem I have with Good-Evil spectrums in games is that you are either a saint or the devil himself. Even hitler thought he was in the right, who thinks of themselves as evil?

Fable 3 was getting there with having a whole spectrum of states but overall, I think the whole concept should be avoided or reworked.

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