Oh man, a virtual boy...the headaches you got are what made it so much fun. AND he's got a super scope. Now all he needs to throw in is one of those NES power gloves and we'll be all set. Anyway, thanks for providing some fodder for my new blog at http://www.obscuregaming.com
It's not that surprising to see this really...if you think America is brand-loyal, Japan is like that times 10. That's why the DS and NSMB are selling rediculously well....well, that and the fact that it's really fun to play.
To #7, I agree that I wouldn't pay real money for virtual property either, but at E3 there was a conference on MMOs claiming that it would be the new trend. Personally, I look at games like Magic: The Gathering where you pay full price for "virtual packs", which I think turned alot of people off.
In regards to the article, having your CEO go nuts is probably not great for business...
The problem with the industry (much like the movie industry) is that people are brand-driven. Certain games will sell no matter what because they have the brand behind them. Meanwhile, the best games in the world will never sell if nobody hears about them. Personally, I like trying to find indie games and test them out. Actually just started a blog to review and preview games that will never be big names but are fun to play. It's new at the moment, but send suggestions to get games reviewed that you think should be: http://www.obscuregaming.com
Jumpstart your vintage video game console museum
Dec 30th 2006 10:50AM (Engadget)Japanese sales charts, May 29-June 4: Mario on top again
Jun 9th 2006 8:10AM (Joystiq)http://www.obscuregaming.com
Prof debunks MindArk hype; causes CEO tantrum
May 30th 2006 11:13AM (Joystiq)In regards to the article, having your CEO go nuts is probably not great for business...
http://www.obscuregaming.com
Why there are no indie games (and why there should be)
May 28th 2006 10:20PM (Joystiq)