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UnluckyBastrd

Member since: Mar 21st, 2008

UnluckyBastrd's Latest Comments

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Joystiq18 Comments
Joystiq Xbox5 Comments

Rumor: Activision gearing up for NASCAR game

Sep 23rd 2010 1:24AM (Joystiq)
In other news, FM3 allows you to turn both left AND right!

Kinect motion controls coming to Forza

Jun 14th 2010 4:23PM (Joystiq)
As a Forza player, I would never go Natal/Kinect. How would you shift, etc? Plus, a gaming wheel > holding your hands in the air all stupid-like.

Red Dead Redemption a 'surprise' hit for GameStop

May 20th 2010 10:17PM (Joystiq)
Are my friends I the only one having loading and connection issues in free roam? Games freezing, disconnecting, etc?

Impressions: Ghost Recon: Future Soldier

Apr 12th 2010 9:16PM (Joystiq)
Rest in peace Ghost Recon, you will be missed.

Ubisoft is really taking a dump on everything that they did right at one point.

Ubisoft on making Splinter Cell for a broader audience

Apr 12th 2010 9:07PM (Joystiq)
Damnit. And the bad guys are probably squid-faced aliens.

I miss the good Ubisoft. The guys that made Rainbow Six 3, Ghost Recon 2, and Chaos Theory. Now all Ubisoft is good for are combat sims.

Maybe they won't screw up the next Rainbow (pffft!)

Ubisoft on making Splinter Cell for a broader audience

Mar 30th 2010 7:15PM (Joystiq)
I just thought of something. This is a continuing trend for Ubisoft. Vegas was great, and Vegas 2 was bleh. Maybe they'll redeem themselves with the next Ghost Recon and Rainbow Six.

Ubisoft on making Splinter Cell for a broader audience

Mar 30th 2010 7:01PM (Joystiq)
In my opinion, Chaos Theory was the pinnacle of the Splinter Cell series. The knife, the EM pistol, the level rating, and co-op all made for a great experience. It's the only original Xbox game I refuse to get rid of.

As far as the new direction, I'm not sure I like it. While the Mark and Execute feature looks cool, there was no better feeling than getting 100% on the last few levels of Chaos Theory. Automation may reach the masses, but it takes the fun out of being a ninja.

Playing the demo, I didn't like the forced narrative it gave you. In the early games, there was always a way to avoid contact with the enemy, even if it took twice as long and moving like a "grandmother." The early games were great because it forced you to think outside the box of killing everyone in sight.

Behemoth Haiti DLC event extended to Friday

Jan 27th 2010 1:05AM (Joystiq)
What if we already have both?

Rumor: Modern Warfare 2 hack attacks your XP

Jan 19th 2010 1:36PM (Joystiq)
And my friends tell me that I "have" to get COD4-2.

Exclusive: Mad Moxxi's Underdome Riot gameplay trailer

Dec 28th 2009 11:52PM (Joystiq)
Anyone know exactly what time this releases tonight?

And Zombie Island was too easy. I was level 50, and all the zombies were 44s. One shot from the Hellfire burnt them up.

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