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stalepie

Member since: Apr 7th, 2008

stalepie's Latest Comments

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Joystiq44 Comments
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Joystiq Nintendo21 Comments
Urlesque1 Comment
Moviefone Blog1 Comment

PlayStation 3 gets Amazon Instant Video ... kinda out of nowhere

Apr 3rd 2012 11:34PM (Joystiq)
My shit is always together. I keep it in neatly stacked piles, cut into squares with a plastic knife.

Disney Epic Mickey: Power of Illusion confirmed for 3DS by Nintendo Power

Mar 24th 2012 3:04PM (Joystiq)
Oh that name's like "World of Illusion" and "Castle"

Baldur's Gate: Enhanced Edition ventures to iPad

Mar 22nd 2012 7:17PM (Joystiq)
That looks good. I bet Diablo's next!

Canabalt makes the jump to PlayStation Minis

Mar 18th 2012 1:27PM (Joystiq)
@jiaoshiu18 How to leave the world?

Hideo Kojima recalls Snatcher's heat-activated disk (what?)

Mar 16th 2012 10:49PM (Joystiq)
This has been reported before, such as on JC Fletcher's Joystiq article in 2010 :)

Reisuke Ishida on why perfect games can't be perfect

Mar 9th 2012 2:57PM (Joystiq)
This is great advice

What can Japanese RPG developers learn from Rayman: Origins?

Mar 9th 2012 12:09PM (Joystiq)
Sorry if that comment was a bit arrogant. I'm not sure if I wrote it very well.

What can Japanese RPG developers learn from Rayman: Origins?

Mar 9th 2012 12:08PM (Joystiq)
Tributes aren't enjoyable. If they were, then the originals they're paying tribute to would also be tributes to earlier games, when I think it's safe to say they set their sights higher than that.

Etrian Odyssey was often described as a tribute or throwback to older Wizardry-style dungeon-crawlers, and while it does have many of the hallmarks of this genre, it still has an identity and passion of its own. It shows through in the music and enemy design, even the layout of the dungeons (at least in the first game).

Rayman Origins may also have a zest to it that isn't really about "Oh I wish it was still 1994!" but more like it's actually looking forward (as best it can), just as games from 1994 were doing.

If you aren't looking forward then I don't know how you can truly be imaginative and passionate as a designer or artist, or even as a businessman. I don't see how someone can be excited about purely making a throwback, unless it is just the time travel that interests them.

I sometimes wonder if commentators and editorialists, game journalists and the like, don't have better ideas -- a better vision -- for games than the game makers themselves. The game makers seem to be increasingly listening to the fans for ideas, such as David Jaffe taking direct input from fans for what to include in the next Twisted Metal patch.

In other words I could see Kat Baily or Jeremy Parish designing better RPGs than Squaresoft or Atlus.

Another example of fan input being welcomed in the creation of a new game is Wasteland 2, with Brian Fargo setting up a Google Moderator page for people to pitch ideas.

Rainbow 6: Patriots development team restructured [update: Ubisoft partially confirms]

Mar 7th 2012 11:01PM (Joystiq)
That's a shame. I remember reading the article in Game Informer thinking game stories might actually be moving forward.

You're going to wub the Ridge Racer Unbounded soundtrack

Mar 7th 2012 10:57PM (Joystiq)
Sweet! I was wondering when dubstep would make the jump to video games!

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