Tondog
Member since: Jun 16th, 2006
Tondog's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 69 Comments |
| Joystiq Playstation | 16 Comments |
Featured Stories
Xbox One sticking with $499 price, Kinect still 'core part' of experience
Posted on Jun 19th 2013 8:30PM

Final Fantasy aliases used by murdering teens
Jan 17th 2007 10:44PM (Joystiq)Today's weirdest game video: Gears of War secret man on toilet
Dec 29th 2006 1:07AM (Joystiq)http://www.mobygames.com/images/i/15/38/344338.png
Genesis VC games don't work with GC controller? [update 1]
Nov 13th 2006 8:47PM (Joystiq)Nintendo doesn't like next-gen optical discs
Nov 13th 2006 8:41PM (Joystiq)Tony Hawk's Project 8 soundtrack announced
Oct 17th 2006 7:29PM (Joystiq)Gnarls Barkley - :D but that doesn't totally fit in THPS.
Hieroglyphics - :D :D :D :D
Jaylib - R.I.P. J. Dilla.
Kool and the Gang - WTF? That's more confusing than Johnny Cash being in THUG2.
Primus FTW!!!!!! They had the best song in the first game, and American Life is a great song as well.
The Ramones - Good as always.
Slayer - HELL YEAH!!
The Cure - :D :D
Transplants - Chopped and screwed by Paul Wall?
Good lineup, but it doesn't come close to the perfection that was THPS 1, 2, and 3's soundtracks.
PS3 interface -- some details/theories revealed!
Oct 3rd 2006 9:04PM (Joystiq Playstation)Remote Play and Friend Registration. What's that stuff?
BD/DVD Settings. What kind of settings are in there?
PS3: Dual Shake is dead, long live Sixaxis
Oct 3rd 2006 2:30PM (Joystiq)PS3: Dual Shake is dead, long live Sixaxis
Oct 3rd 2006 2:09PM (Joystiq)http://blogs.ign.com/Ted-Insomniac/2006/09/07/30283/
"Yes it is true - we are currently using more than 20 gigs. And yes, we do compress our level data. The fact that we store so much on disc is actually not that surprising when you look at the numbers. Consider that even with compression, each of our “levels” (or loaded areas) has more than 300 megs of unique data. And keep in mind that we’re also streaming data during level playthroughs. It doesn't take too much level data before you've gone past what can be stored on a dual-layer DVD. And between single player and multiplayer we have a lot of level data (over 40 different large loaded areas) – yes, more than will fit on a dual layer DVD. We also include a lot of data in the form of game movies in both HD and PAL formats, high quality audio streams for all supported languages and some of those Insomniac “extras” that our fans have come to expect."
As the kids today like to say, "pwn3d."
PS3: Dual Shake is dead, long live Sixaxis
Oct 3rd 2006 1:54PM (Joystiq)Blu-Ray is not proprietary. Sony is not the only company making use of it.
And Blu-Ray is needed for some of the PS3 games that are being developed. In fact, Insomniac said that Resistance will take up 22GB on the Blu-Ray disc, which is, of course, way more than a dual-layer DVD is able to hold. In fact, if they were to put Resistance on DVDs, it would take 2 dual layer discs and a single layer disc to hold all of that information. So, yes, the extra space that Blu-Ray offers is needed for high resolution HD content.
PS3: Dual Shake is dead, long live Sixaxis
Oct 3rd 2006 1:43PM (Joystiq)