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Alex Padilla

Member since: Jun 18th, 2006

Alex Padilla's Latest Comments

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Spencer: Microsoft once considered Crytek for 1st party development

Jul 4th 2011 6:56PM (Joystiq)
The admittedly tight relationship between Microsoft and Crytek, in my opinion, lends some sort of credence to the rumors that Crytek has early developmental hardware of the next Xbox. It's never too early to develop Crysis 3: Better w/ Kinect.

Modern Warfare 3 premiere event set for May 23

May 19th 2011 2:18PM (Joystiq)
Am I the only person that's not amused by this new-age marketing? I don't care about Facebook or Twitter marketing campaigns, nor will I tune in to Game 4 of the Western Conference Finals just to wait for the MW3 reveal. Just show us the game and the rest will take care of itself.

EA Sports expands its 'Virtual Playbook' to soccer broadcasts

Apr 4th 2011 11:21PM (Joystiq)
Never liked the Virtual Playbook. Always looked cheesy and felt forced. In my opinion, the Virtual Playbook is inferior to actual game footage that could (and should) be used to illustrate the points that the analysts are making. Why should I use a virtual basketball player when I can look at tape? Or, why not do what ESPN already does in addition to the VP, which is to have real-life stand-ins to help with the broadcast?

Activision successfully adds EA to countersuit, redacted email suggests MW2 map pack delayed for Bad Company 2 launch

Jan 20th 2011 3:47PM (Joystiq)
Wow. If even some of this is true, it sheds a whole new light on the whole situation. Quite disappointing.

Digital Foundry pits PS3 Mass Effect 2 against Xbox 360 original

Jan 19th 2011 11:07PM (Joystiq)
Honestly, who cares? I'm just happy that PS3 users get to play this awesome game.

EA reveals some dark, dangerous details on SSX: Deadly Descents

Dec 12th 2010 12:00PM (Joystiq)
I just want the game to be fun. Remember Amped? Amped was fun.

Mass Effect 3 officially revealed (no, seriously this time)

Dec 11th 2010 8:51PM (Joystiq)
The trilogy just got even more epic.

Kotick: App Store and Facebook games not a 'big opportunity' for Activision

Dec 2nd 2010 11:46AM (Joystiq)
@chrisredfield31

I recommend that, if you want to be taken seriously, you stop making judgments and baseless assumptions, such as stating that I (and/or others) don't own iOS devices. For your information, I used to own an 2nd-gen iPod touch and had a few games for it (Zenonia was my favorite).

Again, let me reiterate that I am not saying that making mobile/"casual" games is a bad thing, or that their existence waters down the industry, or anything like that (because, really, the industry was built on these types of games). What I am saying is that I understand Kotick's decision to keep Activision out of the casual/mobile game market, as he wants his company to focus on bigger console/PC games, such as the Call of Duty franchise and WoW, among others.

Yeah, the casual and mobile markets are lucrative, but when you're making hundreds of millions of dollars off of a single game each year (Call of Duty), why not focus your resources on that, at least for the time being? Sure, Activision is going to have to expand at some point, and they should do it sooner rather than later, but "expansion" doesn't necessarily mean "enter into casual game market."

Kotick: App Store and Facebook games not a 'big opportunity' for Activision

Dec 2nd 2010 9:37AM (Joystiq)
I play Brickbreaker on my BlackBerry like it's going out of style. I'm not saying that "casual" or "time-waster" games shouldn't be made, I'm saying that I understand Kotick's decision not to do so. EA is spending hundreds of millions on the casual gaming market, and a lot of their FB games are simply *not fun*. If a game is fun, I can see it. But making casual games for the sake of making casual games is pointless, which is why I said that compelling experiences need to be offered.

Kotick: App Store and Facebook games not a 'big opportunity' for Activision

Dec 2nd 2010 9:06AM (Joystiq)
This may sound crazy, but I agree with him. The majority of iOS games are nothing more than glorified time-wasters, and Facebook games are just as bad.

EA may be making headway into social games on FB, but they're not doing it with fun games. Games like FIFA Superstars and Madden on FB are nothing more than time-wasters designed to keep you addicted to procrastination with the hope of you paying money here and there to buy in-game credits so that you can stay even more addicted for even longer.

So, like I said, I agree with Kotick. Sure, I'm a fan of "gaming for everyone," but I see no problem with staying out of the mobile space until something truly compelling can happen. That, and buttons.

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