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Dead Island review: In need of brains

Sep 5th 2011 12:08PM (Joystiq)
You complain about looting items in a zombie survival game?

Slavery the Game isn't a real game, is a real website, is really uncool

Sep 4th 2011 1:13AM (Joystiq)
Dear article writer:

Get a sack.

SpyParty preview: Turing, eat your heart out

Sep 2nd 2011 11:48PM (Joystiq)
I don't think you understand what's going on here. Granted, the game looks like the beta for the first The Sims game, there is depth here. It's all about the metagame.

The more options you have, the more likely there is to be a flavor of the week/GO TO build. This artificially lowers the skill cap, which is cool, but it results in a boring, non-interesting metagame.

When you have fewer options, player skill becomes important. Look at the first 10 minutes of an SC2 match. You have very few options and each option is played differently by each player. It is the most crucial part of the game.

After that, each match generally devolves in to whatever flavor of the month end game build there is and, in turn, is snoozy and uninteresting.

Diablo 3 screens leaked from beta

Sep 2nd 2011 6:54PM (Joystiq)
@DokiDokiBawanga I recommend staying on console.

Gabe Newell on monetization before game design (spoiler: it stinks!)

Aug 30th 2011 12:25AM (Joystiq)
@aray48

You realize that HoN follows the LoL model now, right?

FIFA 12 cover athletes revealed, screaming tradition continues

Aug 11th 2011 6:03AM (Joystiq)
@byaboy It's actually futbol.

Tropico 4 demo welcomes you back, El Presidente

Aug 9th 2011 7:04PM (Joystiq)
@PlagueDoctor357 It's nothing like an RTS at all.

Civilization 5 adds Koreans, ancient wonders DLC August 11

Aug 9th 2011 6:05AM (Joystiq)
I appreciate the civ DLC, but:

1. It's way too pricey.
2. The wonder DLC is an awful value.

Kim Jong-il has hackers farming MMOs for in-game coin (and, we assume, Aviators)

Aug 7th 2011 10:29PM (Joystiq)
Using Capitalism for funding Communism? UNHEARD OF!

Blizzard 'working hard' to ship Diablo 3 this year, but no promises

Aug 3rd 2011 6:36PM (Joystiq)
In other words, when people finally play their character all the way through Act 1 and have only made two decisions about their character (class and the 6 skills) and have not done anything else (spent stat or skill points since both are automatically spent for you) they're going to revamp their systems again, and again, and again instead of just going back to what works.

Either that or they'll say "WELL, YOU GUYS JUST WAIT FOR ACT 2 TO GET RUNES!" and the game will come out and not be as fun as it could have and then in the expansion they'll give us the ability to customize our characters how we choose.

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