I believe that there could be something where the player is set in a medievil fantasy, where the player would find an enemy (or another player) and fight them via instance. So like a regular RPG, where when met with a random battle you switch to a battle scene, the player is instanced to an area with the enemy where they battle. This way, it relaxes the strain on the network to only two players (or one if it's an A.I.).
The battle would rely on simple button presses to swing a sword or do magic, but the game would allow for clashes where players shake to build up enough power to over-power their oppenents. Of course this can be modified to allow for suspenseful and flexible fighting.
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Aug 23rd 2009 2:38PM (Joystiq)The battle would rely on simple button presses to swing a sword or do magic, but the game would allow for clashes where players shake to build up enough power to over-power their oppenents. Of course this can be modified to allow for suspenseful and flexible fighting.
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