I really hope this doesn't happen, because, while I'm a big advocate of AMD, I have a severe dislike of ATIs graphic cards. Their drivers have always been too buggy for my liking.
Guess you're going to be laughing at me then, because I'm getting one on launch day. And it looks like it'll be the only console I'll have for a while. Oh, and in game advertising sucks.
You don't really even spend that much time in battle once you get your class skills if you're not a "warrior" type. You do what the equivalent class in WoW would do, i.e. send in pets to fight if you're a hunter. The skills DO play a part, you just have to be at a decent enough level to get the significant ones.
People just have problems seeing past the cars to the RPG
I play Auto Assault, and first of all, it's not a racing game. It's an RPG. There are quests, experience, skills, etc. Unless it was a completely different game in beta, then I question whether any of you beta tested it. Comparing it to MCO is completely invalid.
Comparing it to Vigilante 8/Twisted Metal is also silly, because AA relies on dice rolls for each attack. It's the same as being, say, an archer in any other MMORPG. In addition, AA has skills (like Diablo, WoW, etc). I can't emphasize enough that this is an RPG, not a driving game.
As far as system requirements, I have a mid-range computer that runs it perfectly.
AMD and ATI to pitch merger to shareholders on Monday?
Jul 21st 2006 3:16PM (Engadget)Advergaming built into next-generation DNA?
Jul 17th 2006 11:54AM (Joystiq)Guess you're going to be laughing at me then, because I'm getting one on launch day. And it looks like it'll be the only console I'll have for a while. Oh, and in game advertising sucks.
Auto Assault now grasping at straws
Jul 13th 2006 9:28AM (Joystiq)As opposed to WoW where there -are- skills, it's not a racing game, and the majority of what you do is walk around and move your mouse to aim.
"but it [deathmatch] really just relied on your level and what stuff you have."
Or in WoW battlegrounds/PvP where it really just relies on your level and what stuff you have.
Mastermind/Archon/Etc. = Hunter
Agent/Etc = Rogue
Commander/Etc. = Warrior
Constructor/Etc. = Priest
You don't really even spend that much time in battle once you get your class skills if you're not a "warrior" type. You do what the equivalent class in WoW would do, i.e. send in pets to fight if you're a hunter. The skills DO play a part, you just have to be at a decent enough level to get the significant ones.
People just have problems seeing past the cars to the RPG
Auto Assault now grasping at straws
Jul 13th 2006 1:33AM (Joystiq)Comparing it to Vigilante 8/Twisted Metal is also silly, because AA relies on dice rolls for each attack. It's the same as being, say, an archer in any other MMORPG. In addition, AA has skills (like Diablo, WoW, etc). I can't emphasize enough that this is an RPG, not a driving game.
As far as system requirements, I have a mid-range computer that runs it perfectly.
Test your game designer knowledge, impress your friend
Jul 12th 2006 5:53PM (Joystiq)Major Nelson addresses XBLM's drought
Jun 28th 2006 5:12PM (Joystiq)Games shipping this week
Jun 19th 2006 11:12AM (Joystiq)I'm at work and they block all gaming sites other than Joystiq.