DayDream
Member since: May 11th, 2008
DayDream's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 1 Comment |
| Joystiq Nintendo | 8 Comments |
Member since: May 11th, 2008
| Blog | # of Comments |
|---|---|
| Joystiq | 1 Comment |
| Joystiq Nintendo | 8 Comments |
Nintendo denies official DS developer status to 'Bob's Game' creator
Feb 6th 2009 4:28PM (Joystiq)Bob's Ultimatum
Jan 2nd 2009 6:25AM (Joystiq Nintendo)a) I wouldn't spend 5 years on one project with the slim chance of getting it published...
b) it happens... I have been working in the videogames industry for 20 years now and I have had my share of projects go down the tube due to various reasons incl. not accepted for a professional release by the publishers/ Nintendo.
The fact that he's spent 5 years on a game does not make it a better game... Eg. it took the coder and myself 3 years to develope and finish the homebrew game Anguna GBA and DS - 3 years of spare time work - for an ok homebrew release...
I haven't seen anything other than the video so it's really hard to say if the game is any good... but the fact that besides all the publicity it has not been picked up by a publisher [big or small] says a lot...
Bob's Ultimatum
Jan 1st 2009 3:03AM (Joystiq Nintendo)If the publishers [and I am sure a lot have seen the video] did not find the game worthy of publishing - and pushing for a dev kit for him, I doubt he will force his way into Nintendo.
Grow up and smell the grass, mate. It's time for a reality check.
On Tour Decades looks a lot like Guitar Hero: On Tour
Aug 22nd 2008 2:15AM (Joystiq Nintendo)http://www.videogameshero.com
Attention homebrewers! Grab free money here!
Aug 21st 2008 2:07AM (Joystiq Nintendo)http://www.videogameshero.com
Attention homebrewers! Grab free money here!
Aug 21st 2008 1:53AM (Joystiq Nintendo)A guitar hero style rhythme game done by Sumiguchi and myself - the same team that made anomaly wars/ geo wars last year http://sumiguchi.googlepages.com/geowars
Both games rely on PALib.
Why would R4 be illegal? You own the hardware, you should have the right to run alternative software on it.
DS Fanswag: The swarm
Jun 4th 2008 11:55PM (Joystiq Nintendo)Confessions of A Homebrew Virgin
May 21st 2008 7:36PM (Joystiq Nintendo)The main thing about homebrew title is the freedom - you can do the game you want the way you want it. There is no stupid IP, brand or movie include in a clumsy into a game's storyline, there is no client telling you they don't like your choice of colours or the boss design.
It's also a great small team experience - people scattered all over the globe create a game together across language barriers and for the sole purpose of fun.
And that's the main idea of homebrew games - have fun doing them and have players enjoy them.
For some of the coders it is a way to get into the market and get jobs on bigger development teams doing professional titles, for others it's a spare time thing they enjoy doing.
Check out some of the good homebrew games and you might see were I am coming from.
I am really proud of some of the ones I have been working on in the past - they can match professional projects [which normal have more depth than the average homebrew game]
- Anomaly Wars - is a fun geometry wars style game
- A Touch of War - on the of the few RTS games for the DS [still in development]
- SkinzSudoku - a great Sudoku game now ported and continually enhanced on PocketPCs
- Anguna - recently featured here - a GBA homebrew
The list of fun homebrew titles is very long and as which most free things there are a lot of unfinished and crap games out there - consider those coding-attempts - but don't run done peoples passion just because of the bad games that exist in the DS homebrew scene.
http://fromthegutter.org/sortableTable/homebrew.html
[review sites like this one might be helpful if you don't want to keep up with the multitude of blogs on DS homebrew development]
Enjoy!
Anguna brings back the old-school action-adventure game
May 11th 2008 4:06AM (Joystiq Nintendo)Cheers,
Chris Hildenbrand