axe99
Member since: Jun 1st, 2008
axe99's Latest Comments
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| Blog | # of Comments |
|---|---|
| Joystiq | 106 Comments |
| Joystiq Playstation | 15 Comments |
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Xbox One may require game installs, close out used game market [Update]
Posted on May 21st 2013 2:22PM

EA is The Consumerist's 'Worst Company in America,' wins Golden Poo
Apr 4th 2012 5:14PM (Joystiq)Current gen consoles 'can't cope' with traditional Total War
Apr 2nd 2012 8:33PM (Joystiq)And don't forget Kessen was a PS2 launch game. I'm sure the 360/PS3 could cope with being a little more shinier. As for the rest of the comparison, Kessen's gameplay was pretty damn similar to the TW games - slowed down, perhaps, and more supportive of use of a top-down map for battle overviews (and a far better deploy system at the start of battles). But you had similar unit sizes (to vanilla, default TW), similar ranges of commands, at least as good AI as to Rome and Medieval 2 (at least prior to the Kingdoms expansions - I don't know whether they beefed it up, but the AI in TW started to be a bit brighter from there on in) and lots of individually animating units (which broken into mixed melee battles more organically than Rome and M2 as well). There was no turn-based empire building gameplay in Kessen, but that kind of gameplay is not resource hungry unless you get seriously tricky with your AI (something TW most definitely does not, at least not with the games I'm comparing to Kessen).
Current gen consoles 'can't cope' with traditional Total War
Apr 1st 2012 5:09PM (Joystiq)And regardless of all of that, my argument is that the game would run (and the game only has to compete visually with other console games, not with machines running on a $1500 gaming rig). I comfortably ran Rome and Medieval 2: Total War on a machine that couldn't handle games the 360/PS3 could - so TCA coming out and saying that it doesn't have the resources sounds to me like PC devs who can't think outside the square (and I'm a big TW fan, and a fan of the TCA as well, but they don't know console and don't always get it right - Stormrise for example).
Current gen consoles 'can't cope' with traditional Total War
Mar 31st 2012 10:02PM (Joystiq)As per my original post, these style of games were done, and well, on PS2. Are you both arguing that the 360 and PS3 can't cope with what the PS2 could?!
Current gen consoles 'can't cope' with traditional Total War
Mar 31st 2012 5:30PM (Joystiq)So if it could be done on PS2, I'd wager it wouldn't be too hard to pull of on PS3/360. Now, it would need to be designed for those games - Total War games are heavily designed to be RAM heavy at the moment, so clearly a straight port couldn't be done. But the gameplay and style of game can and _has_ been done last console generation!
Sony: PS Move ships 10.5 million units
Mar 8th 2012 3:24PM (Joystiq)Sony: PS Move ships 10.5 million units
Mar 8th 2012 3:22PM (Joystiq)On the other hand, I found it wasn't my cup of tea for FPS or TPS games, and stuck with the controller in KZ3, SOCOM and MAG.
But I don't mind - it's a peripheral - it's like a racing wheel (except more versatile). I don't complain that I only get to use my wheel for GT5, Dirt and the like, or that there are only 2-3 good racers released each year. I enjoy the wheel because I get right into my racers. Similarly, if I get 2-3 good (and reasonably long) games out of Move each year, I'm happy with that. But if others aren't, or they look at the games out or due soon and don't like 'em, then don't buy it.
On the by, beyond the games I've played, I'm keen to check out Tumble, Medieval Moves and Echochrome ii. Not bad support for a peripheral, really.
Levine on BioShock Infinite's supposed 'special Move controller' and miscommunication in game development
Mar 8th 2012 3:14PM (Joystiq)If it was something that was likely to take months of dev time then I'd be a bit more wary, but given there's an audience for it, and it's fairly straightforward, I'd say it's both a sensible business decision and the right thing to do for gamers (noting that not all gamers like the same thing).
I think an extra peripheral would be a bit silly though - I've got enough random bits of plastic!
Battlefield 3 customizable servers coming to consoles
Mar 7th 2012 4:16PM (Joystiq)Battlefield 3 customizable servers coming to consoles
Mar 7th 2012 4:02PM (Joystiq)