I tend to disagree. I feel like there's more identity to my TOR characters than any other MMO I've played. (which is more than I care to recount)
On the one hand I see what you're saying... "in "game x" I can choose to be whatever I want" but my thing about that is what does it matter? That choice in previous games affects nothing and is meaningless. As a *LONG* time dice / paper RPG'er there isn't a single MMO I've played, sandbox or theme park, that provides even 1/100th of the character development you see in well run tradition dice games, however, in SWTOR I've found at least *some* measure of character depth that has meaning (all be it fairly shallow linear meaning but that's not the point) above and beyond what you type into a rarely inspected character bio.
For example my sith warrior has this sorta code of honor thing going on so I select dialog choices that, to me, fit this concept(light or dark doesn't matter). When grouping with other players they see the choices I make (when I win the roll) and have some idea of how I see the character. It's not much, but it's a start and light years ahead of other games where you have a character bio and that's it and the extent of your dialog choices are "yes" or "no", leaving character development to be done through random and often interrupted chatting in a semi-public area.
Additionally thanks to SWTOR's dialog tree conversation scenes, even people "not into" RP, cannot break the immersion of the RP moment. Let's face it, the VAST majority of MMO gamers these days probably wouldn't know a D10 if it hit them in the face and have no clue what THAC0 is / was...
@Arkanaloth No offense to you Everfaust but... I.. I gotta do this, I can't help it I'm a bad seed!!
Dey see him trollin' dey hatin' Talkin' and tryna catch him postin' dirty (canya read him postin' dirty) (canya read him postin' dirty) (canya read him postin' dirty) (canya read him postin' dirty)
Balanced PVP?? You'll have an easier time finding the Holy Grail, Golden Fleece, and the Arc of the Covenant all within the next 15 seconds than you will of ever balancing PVP... there will *always* be something.
Not really a surprise, but they should provide the option for people who generally are ok with system performance drop in exchange for pretty or for the game photographer enthusiast who can crank the textures to the sky, take the shot, then pull them back down.
picking it up today... while SWTOR doesn't re-invent the wheel, it's probably one of the finest set of MMO tires I've yet to kick. Going to enjoy it a lot... at least until GuildWars2 comes out. ^_~
Fans share their anticipation for Guild Wars 2
Feb 8th 2012 10:15AM (Massively)The Guild Counsel: SWTOR is stealing my (character) identity!
Feb 2nd 2012 2:31PM (Massively)On the one hand I see what you're saying... "in "game x" I can choose to be whatever I want" but my thing about that is what does it matter? That choice in previous games affects nothing and is meaningless. As a *LONG* time dice / paper RPG'er there isn't a single MMO I've played, sandbox or theme park, that provides even 1/100th of the character development you see in well run tradition dice games, however, in SWTOR I've found at least *some* measure of character depth that has meaning (all be it fairly shallow linear meaning but that's not the point) above and beyond what you type into a rarely inspected character bio.
For example my sith warrior has this sorta code of honor thing going on so I select dialog choices that, to me, fit this concept(light or dark doesn't matter). When grouping with other players they see the choices I make (when I win the roll) and have some idea of how I see the character. It's not much, but it's a start and light years ahead of other games where you have a character bio and that's it and the extent of your dialog choices are "yes" or "no", leaving character development to be done through random and often interrupted chatting in a semi-public area.
Additionally thanks to SWTOR's dialog tree conversation scenes, even people "not into" RP, cannot break the immersion of the RP moment. Let's face it, the VAST majority of MMO gamers these days probably wouldn't know a D10 if it hit them in the face and have no clue what THAC0 is / was...
A sneak peek at Guild Wars 2's PvP Scholar armor [Updated]
Jan 31st 2012 12:22PM (Massively)Dey see him trollin'
dey hatin'
Talkin' and tryna catch him postin' dirty
(canya read him postin' dirty)
(canya read him postin' dirty)
(canya read him postin' dirty)
(canya read him postin' dirty)
A sneak peek at Guild Wars 2's PvP Scholar armor [Updated]
Jan 31st 2012 11:31AM (Massively)A sneak peek at Guild Wars 2's PvP Scholar armor [Updated]
Jan 31st 2012 9:14AM (Massively)SWTOR's new patch makes a mess, BioWare looking into it [Updated]
Jan 19th 2012 8:44AM (Massively)SWTOR unsubscribe option goes missing for some [Updated]
Jan 19th 2012 8:40AM (Massively)Blizzard kills Diablo III's RMT to appease South Korea
Jan 13th 2012 3:39PM (Massively)SWTOR Senior Community Manager responds to high-res texture concerns
Jan 11th 2012 2:58PM (Massively)BioWare documents the beginning of your SWTOR saga
Dec 20th 2011 9:10AM (Massively)