Brit
Member since: Jun 25th, 2008
Brit's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 54 Comments |
| TUAW.com | 1 Comment |
| Download Squad | 10 Comments |
| Big Download | 3 Comments |
Featured Stories
PSA: PS3 users reporting 'bricked' systems after 4.45 firmware update [Update]
Posted on Jun 18th 2013 11:55PM

The price of independence: What it really costs to be an indie developer
Feb 29th 2012 3:15PM (Joystiq)Sounds like he needs to explore more publishing options. I had a game publisher. I got paid by royalties. If you're going to expect the game publisher to pay for all of the development upfront and take the risk of the game not doing well, then, yeah, you'll get a worse deal on the backend.
Game developer salaries in 2010 tracked, fills us once more with regret
Apr 28th 2011 7:12PM (Joystiq)Game developer salaries in 2010 tracked, fills us once more with regret
Apr 28th 2011 4:45PM (Joystiq)Game developer salaries in 2010 tracked, fills us once more with regret
Apr 28th 2011 4:43PM (Joystiq)Additionally, I noticed that much of the salary gains were earning-back declines in salary seen in 2009.
The 2009 survey had "an average American game industry salary in 2008 of $79,000", " programmers .. an average annual salary of $85,024.".
The 2010 survey had ""an average American game industry salary in 2008 of $75,573", " programmers .. an average annual salary of $80,320."
The 2010 survey had ""an average American game industry salary in 2008 of $80,817", " programmers .. an average annual salary of $85,733."
Compared to 2008, developer salaries over the past two years have increased by between 0.5% and 1.0% per year (i.e. less than inflation).
Game developer salaries in 2010 tracked, fills us once more with regret
Apr 28th 2011 12:29PM (Joystiq)What happens if you remove Notch from the Indie developer pool? :)
Minecraft has earned over $33 million, Notch reveals
Apr 7th 2011 1:39PM (Joystiq)The Joystiq Indie Pitch: BOH
Mar 2nd 2011 11:02PM (Joystiq)The Humble Indie Bundle: Leaving no customer behind
Mar 1st 2011 6:49PM (Joystiq)The Humble Indie Bundle: Leaving no customer behind
Mar 1st 2011 1:23PM (Joystiq)A minimum of even a dollar would be in improvement.
The Humble Indie Bundle: Leaving no customer behind
Mar 1st 2011 11:03AM (Joystiq)