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Petter

Member since: Jul 5th, 2008

Petter's Latest Comments

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Joystiq2 Comments
WoW3 Comments
Massively43 Comments

World of Darkness presented at EVE Fanfest 2012

Mar 25th 2012 4:48AM (Massively)
@Bladerunner83

Did you see the panel at all?

The Soapbox: What you loved is still there

Mar 16th 2012 1:07PM (Massively)
@Jef Reahard

SWG remained online for eight years, only to see the license overtaken by the new shiny blockbuster that LucasArts wanted to back. The game was doing quite well for itself when it was shut down, with an active community happily playing away. I am not 100% sure that SWG is a very good example in this case, as the reasons for its demise are more complicated than SOE simply shutting it down because of a lack of customers.

The Daily Grind: What dead game would you play in a second if it revived?

Feb 12th 2012 8:02AM (Massively)
Star Wars Galaxies. And no, not any of the emulators. The real deal.

Leaderboard: Mining vs. woodcutting

Feb 6th 2012 11:47AM (Massively)
If you've ever cut down a tree in Vanguard, you'd vote for woodcutting. That sh*t is epic.

Choose My Adventure: I fell into a burning ring of Ryzom

Jan 25th 2012 11:28AM (Massively)
@Balraw

If you want to give it a go, it's free to play up to a certain level. They remade the starter island a while ago to make it more newbie-friendly, but you are right - the game can be quite complicated. But that's part of its charm. Give it a try!

Choose My Adventure: I fell into a burning ring of Ryzom

Jan 25th 2012 10:30AM (Massively)
This will be very exciting! Ryzom is an amazing and hidden away game. Whatever you think of it, I hope that these columns will inspire people to try it out. It deserves a lot of love!

The Daily Grind: What's your favorite item-quality system?

Jan 21st 2012 7:43PM (Massively)
Oh! I actually didn't know that FE's equipment broke after a while. I didn't get very far into the game when I was playing, but that is nice.

The Daily Grind: What's your favorite item-quality system?

Jan 21st 2012 8:43AM (Massively)
I think I agree with Koster. My favorite item quality system is in Ryzom, where the materials gathered can produce various results depending on *their* quality. Crafters and their skill and knowledge of how various materials interact with each other really stands out in that game. Add items degrading and finally breaking creates a game where good and experienced crafters are in constant demand.

Trion plans RIFT's 2012 attack strategy

Jan 20th 2012 10:33AM (Massively)
@Joaquin Crowe

You win the comment of the day from me.

The Tattered Notebook: If you think wings are weird...

Jan 14th 2012 3:29PM (Massively)
That was supposed to be "Appearance weapons equals love", but the comment system ate my cute ASCII heart.

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