@Eaker What you hear? So I take it you don't actually play it?
The left over bugs from beta are on the minor scale and getting patched up, most of them are already gone. The rest is fine, the launch was by no means 'broken' by them or really affected people being able to play the game.
This was the best launch I've seen since LOTRO personally.
I would have switched ToR and Rift. TOR's launch was incredibly smooth for how huge it was and how many people were trying to play it. The snags it did have was dealt it and the Q's were very well managed compared to RIFT.
And RIFT has been a year long favorite, I clearly see it as game of the year. Other then that, some nice winners, especially Eq2 it deserves it they turned their F2P model right around.
@stealthrider Bioware caring only about THEIR story has been the central theme of their games since post DAO. That was the last great RPG they made, ME and DA2 as awesome as they are, are interactive stories. So is SWTOR. I personally do not mind but I can sympathize with those who do.
I hope in the future the SWTOR team revises so of their decisions and let up on their need to control everything.
@smartstep This is something I never knew, it seems most people credit Garriot for UO.... But this would make so much more sense and increase his tool level by 40.
@wilus84 This is probably why they had the guild pre loads? Anyone who formed a guild and signed it up for pre deployment DOES NOT have to worry about your scenario even if they should be locked out for one to two days.
Funcom gutting Age of Conan's crafting system, starting over
Feb 29th 2012 9:37AM (Massively)Funcom gutting Age of Conan's crafting system, starting over
Feb 29th 2012 9:36AM (Massively)However getting rid of random attacks during harvesting is sad as that was the ONLY thing about the crafting system that was fun... lol.
That said now I've got an itch to pick this up again.
Massively's Best of 2011 Awards
Dec 31st 2011 4:26PM (Massively)The left over bugs from beta are on the minor scale and getting patched up, most of them are already gone. The rest is fine, the launch was by no means 'broken' by them or really affected people being able to play the game.
This was the best launch I've seen since LOTRO personally.
Massively's Best of 2011 Awards
Dec 31st 2011 4:19PM (Massively)And RIFT has been a year long favorite, I clearly see it as game of the year. Other then that, some nice winners, especially Eq2 it deserves it they turned their F2P model right around.
Massively Exclusive: The Force ghosts of past, present, and future with SWTOR's James Ohlen [Updated]
Dec 15th 2011 9:22AM (Massively)I hope in the future the SWTOR team revises so of their decisions and let up on their need to control everything.
EA denies Richard Garriott's claims of Ultima Online discussions
Dec 15th 2011 9:13AM (Massively)Massively's guide to SWTOR's launch and beyond
Dec 12th 2011 5:16PM (Massively)/problem solved.
The Daily Grind: Have the post-NDA testimonials changed your mind about SWTOR?
Nov 23rd 2011 7:41PM (Massively)The Daily Grind: Have the post-NDA testimonials changed your mind about SWTOR?
Nov 23rd 2011 7:36PM (Massively)The Daily Grind: Have the post-NDA testimonials changed your mind about SWTOR?
Nov 23rd 2011 7:29PM (Massively)