Now SWToR's has a free level limited trial similar to WoW's limited level free trial. This will let some new people try out the game until Mists arrives.
It would be interesting to see the traffic that ToR generates vs the other MMOs here on Massively. Just from the comments section, ToR has more followers (positive and negative) that post than any other MMO.
Yeah, I have limited mobility on my left side due to an accident. Star Wars has been very playable even just with a mouse. I am enjoying playing the game.
Yeah, I really like the game as well. The Ilum changes were just poorly thought out. I just spent yesterday pvping on my alt. The new bracket (11-49) was fun.
The world's first 50 (who was French) took over two days non stop skipping all cut scenes. The guy was leveling the same exact class he leveled in Beta to boot. So knowing exactly what to do plus without any trade skills, flashpoints, socializing, cut scenes, etc the path to 50 was over 50 hours. So adding everything back in is easy a 100+ hours additional time.
I like the views that Star Wars has and I have been having fun playing the game. Guards and camps usually do not move around much in real life, so not moving around in a game does not bother me. I would like to see more civilians in some of the city sectors as well as more movement from the animals. Now, the queues on my server are still annoying.
Yeah, I have been surprised at how much I like the art style myself. I normally prefer a more realistic style. The different cities and atmospheres are just extremely pleasing to the eye. Having mobs do a little more activity would not hurt thou.
Bring your pals to The Old Republic with a newly extended Friends Trial
Apr 3rd 2012 6:11PM (Massively)GDC 2012: A peek behind SWTOR's project management curtain
Mar 8th 2012 7:29PM (Massively)It would be interesting to see the traffic that ToR generates vs the other MMOs here on Massively. Just from the comments section, ToR has more followers (positive and negative) that post than any other MMO.
The Daily Grind: Do you skip dialogue?
Jan 30th 2012 11:01AM (Massively)I like seeing the world quests both light and dark. However, I do agree that the world quests are less interesting than the class quests thou.
BioWare's Gabe Amatangelo speaks on faction imbalance, UI customization, Ops, and more
Jan 26th 2012 6:02PM (Massively)Yeah, I sat in a queue again last Saturday night. There are definitely some populated servers.
SWTOR pushes out ability delay improvements with promises of more to come
Jan 25th 2012 2:22PM (Massively)My fps in the fleet has improved. I am pretty happy so far.
SWTOR receives AbleGamers' Accessible Mainstream GOTY award
Jan 23rd 2012 4:27PM (Joystiq)Yeah, I have limited mobility on my left side due to an accident. Star Wars has been very playable even just with a mouse. I am enjoying playing the game.
SWTOR's new patch makes a mess, BioWare looking into it [Updated]
Jan 19th 2012 11:24AM (Massively)Yeah, I really like the game as well. The Ilum changes were just poorly thought out. I just spent yesterday pvping on my alt. The new bracket (11-49) was fun.
Hyperspace Beacon: Star Wars zombies
Jan 17th 2012 3:14PM (Massively)The world's first 50 (who was French) took over two days non stop skipping all cut scenes. The guy was leveling the same exact class he leveled in Beta to boot. So knowing exactly what to do plus without any trade skills, flashpoints, socializing, cut scenes, etc the path to 50 was over 50 hours. So adding everything back in is easy a 100+ hours additional time.
That palette is fully operational: Jeff Dobson opens up about SWTOR's artistic side
Jan 17th 2012 11:48AM (Massively)I like the views that Star Wars has and I have been having fun playing the game. Guards and camps usually do not move around much in real life, so not moving around in a game does not bother me. I would like to see more civilians in some of the city sectors as well as more movement from the animals. Now, the queues on my server are still annoying.
That palette is fully operational: Jeff Dobson opens up about SWTOR's artistic side
Jan 17th 2012 11:38AM (Massively)Yeah, I have been surprised at how much I like the art style myself. I normally prefer a more realistic style. The different cities and atmospheres are just extremely pleasing to the eye. Having mobs do a little more activity would not hurt thou.