Folkenhellfang
Member since: Aug 22nd, 2008
Folkenhellfang's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 28 Comments |
| Joystiq Playstation | 1 Comment |
Featured Stories
Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM

GameStop discontinuing DS Lite once it sells through rest of its stock
Apr 22nd 2011 6:53PM (Joystiq)Dave, how about some basic level of fact checking for headlines?
Remedy: Signing with MGS for Alan Wake was 'a business risk'
Mar 26th 2011 9:19AM (Joystiq)Exclusives are all about marketing, and MS wanted to have a game that would be a critical darling. The problem is that they forgot that their core demographic, the people they are really making money off of, isn't all that interested with innovation. The MS core demo wants their Madden 201X, their COD, and a Halo game that isn't Halo Wars.
I think Alan Wake is a very cool game, but it never had a chance as a 360 exclusive. Maybe if it had been a football fps staring master chief...
Sony Ericsson Xperia Play ('PlayStation Phone') now has a commercial
Feb 3rd 2011 11:22AM (Joystiq)PSN Fall Sale kicks off tomorrow; DeathSpank, Peace Walker and more half price
Nov 22nd 2010 4:10PM (Joystiq)Square Enix members: claim your rewards now
Apr 6th 2010 1:39PM (Joystiq)Thanks man.
Square Enix members: claim your rewards now
Apr 5th 2010 3:35PM (Joystiq)Snap Judgment: Infinite Space
Mar 27th 2010 1:35AM (Joystiq)If you ever wanted to play an entire game that feels like the ship to ship combat of skies of arcadia, admittedly simpler in general, this is your game.
I can dig the snap decision, but I thought you guys had some taste and a stiffer upper lip.
Ubisoft's PC DRM verification was out because 'servers were attacked'
Mar 9th 2010 1:09AM (Joystiq)Ubisoft's PC DRM verification was out because 'servers were attacked'
Mar 9th 2010 1:04AM (Joystiq)I say, bravo Ubi for taking a stand against the villanous hive that is the majority of PC gamers, but at the same time a hearty boo for wasting money on a useless venture. The only way to truly monetize a PC game at this point is to have a subscription.
The publishers should save themselves the trouble and remove one major piracy vector.
Pachter: Call of Duty to decline $250 million in 2010
Feb 9th 2010 12:16AM (Joystiq)