Matthew
Member since: Sep 2nd, 2008
Matthew's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 6 Comments |
| Engadget | 17 Comments |
| Engadget HD | 1 Comment |
| WoW | 15 Comments |
| Engadget Mobile | 1 Comment |


Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear
Feb 6th 2012 11:04AM (Joystiq)Let's be fair, when they say "remaster", all they actually mean is "resize the dimensions of the internal viewport".
Do you want to know how that would translate to a game like Final Fantasy VII? Run Disc 1 in ePSXe with Pete's OpenGL2 plugin with the resolution set to your screen's native.
Looks horrible, doesn't it?
Granted, Final Fantasy X certainly has much more modern modeling and texturing going on, but the fact remains that all you're getting is an internal upscale- it will be less blurry on your HD TV, but it will be the same exact game otherwise.
That is, of course, if you ware one of the few that actually own a PS3 capable of playing PS2 games. This is what this is probably all about- bringing one of the better Final Fantasy stories to the current masses with little effort. I wonder if this is the reason Sony removed the PSX/PS2 capabilities from the recent crop of hardware: to force people to repurchase games in new formats. Genius. Evil bloody genius.
Breakfast Topic: How do you want WoW crafting to change?
Oct 3rd 2011 9:10AM (WoW)Without going on a tirade here, what Warcraft needs is a are price controls in the form of alternatives from NPCs. Perhaps as a guild perk: the performance of your guild week to week, coupled with the skills available by its active members, result in a number of limited craftable items from a guild vendor. Or provide all craftable items on a server through vendors priced relative to the number of active players that know the recipes in question- the more that know how to make the Masterwork Elementium Deathblade, the cheaper it gets. This isn't submitted as a disincentive to crafting, but as a reasonable level of price control to a gamed economy facing significant hyperinflation.
And I do mean this quite literally. I only have 8 hours during the week that I can spend playing a game. I absolutely love having raids more accessible to players like me: I'm a damned good healer, too, so my guild is definitely happy to have me. But making raiding physically more accessible doesn't help if the gear, the gems, the potions, and the enchants are too far out of reach. You can't just have a 10-man instance portal and say "there, it's accessible to you". Not if it's going to cost 2 to 3 thousand gold a week to maintain a raiding character. And on some of the higher-population servers, that's what it comes down to: enchanting a new weapon can bankrupt you.
Sunday Morning Funnies: Sail away
Aug 28th 2011 3:26PM (WoW)Breakfast Topic: Is transmogrification bringing you back?
Aug 27th 2011 11:48AM (WoW)Changing the models themselves would be easy. Updating the graphics engine from a keyframed one to a physics-alike procedural shader based one is a massive challenge- and it would be a destructive one.
And it's a challenge that Blizzard has job postings to try and fix. (Yes, I applied, but I think I was a bit too new in the business to qualify. They want people with previous game development. Fun Fact for Trivial Pursuit: to get into the game design industry, you must first have experience in the game design industry!)
Final Fantasy Tactics: The War of the Lions hits iPhone this Thursday
Aug 1st 2011 1:21PM (Joystiq)The Light and How to Swing It: Exploring the ramifications of the 4.2 Holy Shield change
Jun 3rd 2011 4:49PM (WoW)Secret of Mana on iPhone greenlit, should hit App Store tonight
Dec 20th 2010 7:31PM (Joystiq)But will Square do it? I think not. In the face of a guaranteed financial success, Square will turn aside, and instead give us something like Final Fantasy XIV online. I don't know how they figured this choice- a Final Fantasy 7 PS3 remake that millions upon millions of people would pay a premium to buy, or an online game so horrible that they can't even give it away for free- see http://www.joystiq.com/2010/12/10/final-fantasy-xiv-team-restructuring-ps3-version-delayed/
WoW Insider's Cataclysm launch giveaway: Steelseries MMO gaming mouse
Dec 6th 2010 9:59AM (WoW)Arcane Brilliance: Things I'm thankful for
Nov 30th 2010 1:54PM (WoW)Cataclysm Collector's Editions available at Amazon with release date delivery
Nov 29th 2010 6:00PM (WoW)They said that they would call me if any more became available though.