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Chris

Member since: Jul 10th, 2006

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Joystiq Playstation94 Comments

PS3 Fanboy review: The Club

Feb 24th 2008 9:20PM (Joystiq Playstation)
I think you're the one who needs to get a clue. The very foundation of video games are built on violent actions. Look at the very first generation of video games for proof. Pacman, Galaga, Donkey Kong - they're all about physically attacking something and scoring as many points as possible.

If you can take video games for what they are, you will realize that you're not actually shooting real people. This is all virtual - as in not real. This isn't real violence.

When I burn through a level on The Club and waste 50 bad guys, no one dies.

PS3 Fanboy review: The Club

Feb 24th 2008 3:44PM (Joystiq Playstation)
I think you're stretching quite a bit. Sure, Outtrigger was an arcade shooter, but I think any similarities between it and The Club are pretty slim.

For one, The Club has a deep combo scoring system, which the entire game is based around. Outtrigger adopted more of a traditional FPS style system. That is what truly separates the two games and any other shooter for that matter.

PS3 Fanboy review: The Club

Feb 24th 2008 3:36PM (Joystiq Playstation)
I didn't delete your comment. It triggered the language filter, and after reading it, I didn't feel your comment brought anything constructive to the site, so I didn't approve it - plain and simple.

We're not here to take undeserved bashing from you guys. We're here to deliver PS3 content to you, and if you don't like it, you don't have to keep coming back.

If you disagree with me, that's perfectly fine, but don't try to insult me. You only end up looking like the ignorant one.

PS3 Fanboy review: The Club

Feb 24th 2008 4:48AM (Joystiq Playstation)
The thing is, no one else here has even played the full version. Just give the game a rental and then decide, because the demo does not do this game justice. Trust me on that.

PS3 Fanboy review: The Club

Feb 23rd 2008 11:50PM (Joystiq Playstation)
Let me ask you this, what was the storyline behind Tetris, Pacman, Galaga or Donkey Kong? For a few of them, there were very thin storylines if any – pretty similar to what's found in The Club.

The point of the comment is that this type of game doesn't need a storyline to be great. That's part of what made the game so attractive to me.

If you feel like a current generation game must have a deep, engaging storyline, then that's fine; The Club probably isn't for you.

PS3 Fanboy review: The Club

Feb 23rd 2008 6:47PM (Joystiq Playstation)
It was kinda weird, because I don't think I fully understood what Bizarre Creations was trying to do with the game until I played every mode in the tournament. Then, I realized just how great the game is.

And the controls still take some getting use to, but after an hour or so of playing, the shoulder button fiasco is an afterthought.

Rumour: Overlord coming to PS3?

Feb 21st 2008 12:56AM (Joystiq Playstation)
Overlord certainly isn't crap. Plus, it'd be great if they gave us some additional content to make it worth the purchase.

Rumour: Overlord coming to PS3?

Feb 20th 2008 10:01PM (Joystiq Playstation)
FOR DA OVERLAWRD!!!

PS Fanboy Wallpapers: Volume 19

Feb 16th 2008 9:54PM (Joystiq Playstation)
Look iorkara, please stop constantly spamming your site every week. This is your only warning.

Wanna see nine minutes of Condemned 2?

Feb 11th 2008 6:35AM (Joystiq Playstation)
Actually, it wasn't bad grammar. I unintentionally left out "heads" from the sentence. It's fixed now, but thank you for the heads up!

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