Look how long it took 2KGames to fix Civilization:Revolution. The only solution is to remember these sticky points when it comes to the next release, since gaming is always about the next game rather then one being played. To little too late seems to be a growing theme amongst those practice the "patch and play" mechanic.
Another example why the "disc in a box" method is obsolete. Make new games downloadable from XboxLive, and let real paying consumers have access first before the pirates do. (at least give that option and let consumers decide if it works) Gaming has always been about,"The next game", not the one your currently playing. Only second to this is, who's the first on the block to play it.
The industry needs to address this, putting products in the hands of gamers/consumers first, and to be the fastest. (at least before p2p) The digital landscape may be here, but it is still being bottle necked by publishers unwilling to convert. From an environmental view, all these games should have remained digital, never going to disc ages ago... Use paper and pen for mailing people lately?? How'd that stamp taste? Oh yeah, that thing called e-mail... There will always be piracy, but when pirates have better, quicker access to games then the paying customer, those pirates will continue to grow in numbers. Right now, online game services(mulit-player/chat/camera features) is stemming the tide. Hence the eventual extinction of the solo player game in the same efforts to combat piracy.
Fools, and the foolish. I never thought I'd bother with this game. But all the hype on this DRM, Secro'romp and what not, I gave it a whirl... On the darkside. My Cpu is old, and even below spec, and yet, I'm able to play it, DRM and all. I don't go out of my way to pirate, but hey, I wanted to see what the fuss was about. Lol (Laugh out Loud) It plays well on my system... So much for DRM, secura-crap and what not. The simple truth of the matter, none of these piracy measures work... at all. Truth of the matter, without the hype, drm, ect. I never would have played spore otherwise. It's not a "great game", but a sub par game. Had a console version been released, I would have rented it. (spent money) The real question is, "Is this game really worth the trouble it has inflicted?" No.
Without the DRM hype, this game would have easily disappeared off the radar. Think on that. In the mean time, I'll be playing Fallout3 (prepaid) and most likely will have to buy another copy (damn gaming wife!) In fact I'll be happily spend more money on games for console versions that require no installation, and will actually work with my console system with out a gamble.... {THE REAL REASON PC GAMING IS DIEING, not piracy}
The Behemoth still tinkering with that Castle Crashers patch
Dec 1st 2008 6:43PM (Joystiq)Fallout 3 the latest victim of piracy
Oct 10th 2008 2:34PM (Joystiq)Gaming has always been about,"The next game", not the one your currently playing. Only second to this is, who's the first on the block to play it.
The industry needs to address this, putting products in the hands of gamers/consumers first, and to be the fastest. (at least before p2p)
The digital landscape may be here, but it is still being bottle necked by publishers unwilling to convert.
From an environmental view, all these games should have remained digital, never going to disc ages ago... Use paper and pen for mailing people lately?? How'd that stamp taste? Oh yeah, that thing called e-mail...
There will always be piracy, but when pirates have better, quicker access to games then the paying customer, those pirates will continue to grow in numbers. Right now, online game services(mulit-player/chat/camera features) is stemming the tide. Hence the eventual extinction of the solo player game in the same efforts to combat piracy.
Counting Rupees: Day of Crisis
Sep 23rd 2008 11:09PM (Joystiq)My Cpu is old, and even below spec, and yet, I'm able to play it, DRM and all. I don't go out of my way to pirate, but hey, I wanted to see what the fuss was about. Lol (Laugh out Loud)
It plays well on my system... So much for DRM, secura-crap and what not. The simple truth of the matter, none of these piracy measures work... at all. Truth of the matter, without the hype, drm, ect. I never would have played spore otherwise. It's not a "great game", but a sub par game. Had a console version been released, I would have rented it. (spent money)
The real question is, "Is this game really worth the trouble it has inflicted?" No.
Without the DRM hype, this game would have easily disappeared off the radar.
Think on that.
In the mean time, I'll be playing Fallout3 (prepaid) and most likely will have to buy another copy (damn gaming wife!) In fact I'll be happily spend more money on games for console versions that require no installation, and will actually work with my console system with out a gamble.... {THE REAL REASON PC GAMING IS DIEING, not piracy}