Well, hopefully, as a student going into UCSC's SoE, I will be able to declare it as soon as this fall. Video games are my passion, so this major appears to be perfect for me. The people at the GDC seem like my kind of people, so I know I want in to the booming games industry. However, I admit, I don't know whether getting this degree would adequately prepare me for the job track I want; I would most like to be a producer, and not a programmer.
As for LunarDuality's comment, I have not been impressed by the literature department; people who get literature degrees spend more time writing plot summary than analyzing the texts. This is where the engineering approach comes in. I have read and played plenty (and even attempted forming a Philosophy Club in high school), and most engineers from UCSC love video games and know what makes for a good one. UCSC teaches software methodology, meaning that they know how and what to plan when designing a project. Just because someone is an engineer doesn't mean they're a boring brick wall. Most of the interesting people I know are engineers; they know their shit.
UCSC adds video game major to its curriculum
Jul 11th 2006 3:18PM (Joystiq)As for LunarDuality's comment, I have not been impressed by the literature department; people who get literature degrees spend more time writing plot summary than analyzing the texts. This is where the engineering approach comes in. I have read and played plenty (and even attempted forming a Philosophy Club in high school), and most engineers from UCSC love video games and know what makes for a good one. UCSC teaches software methodology, meaning that they know how and what to plan when designing a project. Just because someone is an engineer doesn't mean they're a boring brick wall. Most of the interesting people I know are engineers; they know their shit.