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Ian

Member since: Sep 30th, 2008

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Joystiq20 Comments

The Path honored with awards in Spain, goes half price to celebrate

Sep 28th 2010 11:01AM (Joystiq)
@(Unverified) You're right, The Path isn't a game, so it shouldn't have been released on Steam. They should have released it on one of the many popular interactive art websites. /sarcasm

The Path is not a game, so it is misleading that it's featured on gaming sites and has won game awards. But video games are the only category of entertainment that it falls into at the moment.

Tale of Tales does not make video games, and they never have. The Path is what it is. The gaming press are the ones calling it an example of games as art; Tale of Tales is just calling it art.

The Path honored with awards in Spain, goes half price to celebrate

Sep 28th 2010 12:22AM (Joystiq)
@peter pham Very creepy atmosphere and music. The game will make you feel lost and confused, and you'll keep expecting something to pop out at you.

The Path honored with awards in Spain, goes half price to celebrate

Sep 28th 2010 12:20AM (Joystiq)
@Esposch You can't complain about the gameplay in a piece of interactive entertainment that literally has no gameplay. The problem here is that you went into The Path expecting the wrong thing. That's not your fault, though; The Path hasn't been advertised as a game where you just run around, even though that's all it is.

The Path honored with awards in Spain, goes half price to celebrate

Sep 28th 2010 12:18AM (Joystiq)
Very much deserved. I love The Path so much that I bought the soundtrack and a limited edition physical copy from Tale of Tales' website. It's completely unlike anything else, and I strongly urge anyone to try it if they want to experience something new and interesting.

MAG's Sabotage gametype goes 'Faction Neutral'

Jul 25th 2010 11:11PM (Joystiq)
When I played the beta, I really loved it how you could only play on certain sides on certain maps. It made the factions feel like more than just arbitrary labels. I don't like the idea of this Sabotage mode.

Existence of a secret master timeline for the Zelda universe confirmed

Jul 21st 2010 10:26PM (Joystiq)
This is a massive load of bullshit. Nobody would ever make a game thinking, "This series is going to be incredibly long and will feature a ridiculously repetitive and unnecessary storyline to tie all the individual stories together, and I'm not going to tell anyone about this until 20 years from now."

Monday Night Combat trailer schools us on sniping

Jul 21st 2010 11:08AM (Joystiq)
This game clearly wishes it were TF2.

Still, looks fun.

Joyswag: LittleBigBeta code giveaway, day four

Oct 2nd 2008 9:04PM (Joystiq)
I would like to see Sackboy as a sackboy. So basically he would be the same, except each string of yarn would be made out of smaller strings of yarn.

Joyswag: LittleBigBeta code giveaway, day two

Sep 30th 2008 9:52PM (Joystiq)
Over 9000 Penises stage. The penises could be enemies.

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