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Yeef

Member since: Jul 13th, 2006

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Joystiq35 Comments

MIA: PSN Thursday [update]

Aug 28th 2009 11:11AM (Joystiq)
I was sort of bummed that the rock band tracks weren't up last night, but then I tried doing a search and they all showed up that way. I wouldn't be surprised if all of the new content is up but just not visible.

Sony could break even on PS3 in '09, finally get agressive with pricing

Dec 23rd 2008 8:58PM (Joystiq)
"(Fun fact: although it might seem like the retail price of PS3 isn't dropping as fast as PS2, both systems dropped exactly $100 during their first 24 months on sale.)"

That means the PS3 is dropping motr slowly. It's a ~33% drop versus a ~17% or 20% drop, depending on which SKU of the PS3 you get.

John Madden impersonator in Blitz: The League II

Aug 7th 2008 12:11AM (Joystiq)
Did they really play Schism on Letterman. That seems so wrong somehow.

http://www.youtube.com/watch?v=UhjG47gtMCo

Jimi Hendrix joins Guitar Hero World Tour

Jul 21st 2008 8:31PM (Joystiq)
"GH on Hard is the same speed/difficulty as RB on Expert anyway. Don't compare GH's "Expert" to Rock Band because there is no equivalent difficulty setting in Rock Band."

If you only count the disc songs, I could agree, but if you include DLC I'd say Rock Band has more hard charts than GH3.

'Team Sneaking' mode added to Metal Gear Online

Jul 7th 2008 6:44PM (Joystiq)
You don't have to download anything. It was already in the game's code (probably in the 1.01 patch), it was just activated, server-side, in the game on friday.

For those of you who haven't played MGO, it can be extremely fun. It controls exactly like the single player game, but you're playing against other people instead of AI so it's a lot more exciting. If you're super-competitive/super-serious it's probably not the game to get into because there are a lot of issues with the netcode and the way it handles bad latency, but for the most part it's extremely fun.

There are a few other problems with it as well. The biggest being the fact that it runs off of konami's own system rather than using PSN. It's also rather apparent that Konami plans to try and nickel and dime the userbase as much as they can. For example, you can only have one character per console. So if more than one person uses your PS3 and wants to play you'll have to buy extra character slots which are pretty expensive (relatively). There's also a codec pack that you can buy that gives your character a bunch of extra pre-recorded messages to use. They're also coming out with a DLC pack soon (rumors say it'll be about 12 bucks) that add Johnny and Meryl as playable characters, add some new maps and also allow you to create female characters. Some of this stuff I can understand charging for, but most of it was obviously held back to grab some extra cash from the playerbase.

Anyway, the core gameplay is good enough that you can look past the game's issues, but if it didn't have all of these minor issues it could've been a lot better.

Pachter: EA could delay GTA IV's April 29 release

Apr 6th 2008 9:23PM (Joystiq)
To be fair, Pachter said this during Bonus Round on Game Trailers which was recorded a month ago (if not longer). This kind of stuff happens all the time on Bonus Round because they split it into weekly segments even though it's all taped in one session, so you get things like Cliffy B refusing to ackowledge that he's working on Gears 2 two weeks after it's already been revealed officially.

Capcom sued over Dead Rising

Feb 26th 2008 2:11PM (Joystiq)
The disclaimed says that it's not ralted to Dawn of the Dead, not that it wasn't inspired by it. And the only reason they included the disclaimer in the first place was that MKR had threatened to sue before the game was even released. They've just finally followed up now that the game has been a decent success and talks of a sequel are in the works.

Capcom sued over Dead Rising

Feb 26th 2008 2:00PM (Joystiq)
Romero's not the one filing the law suit. As in most commercial industries, he didn't retain the rights to his films. MKR, the people who hold the copywright to Dawn of the Dead, are the ones filing the lawsuit.

I think it's also pertinent to point out that the original Night of the Living Dead is in the public domain, so at the very least the Romero model of zombie is free to exploit however anyone may wish. SO that takes the 'zombie' part out of 'zombies in a mall'. I guess the MKR group thinks they hold copywright on malls.

As for the actual story of the games and the movies, there are a few similarities between the original dawn of the dead and dead rising (fly in on a chopper, one of the major characters is a reporter, take the vents to get to the safe room), but they are minor at best. Comparing it to the remake gets rid of those similarities completely.

See PS3's PlayTV doing its thing; still Europe only

Feb 15th 2008 2:27PM (Joystiq)
Sony is a big company, they can walk and chew bubblegum at the same time. Most (if not all) of their first party studios are working on games as it is. Throwing some money at the hardware guys isn't going to have a very big effect on the software guys. It's not as though Sony is hard up for cash.

GamePro tests console controller battery life

Feb 1st 2008 12:47PM (Joystiq)
The sixaxis actually does automatically power off ever sicne a recent firmware update. Maybe when they did the "out-of-the-box" test they didn't update the firmware? Or maybe they ran these tests without the consoles being on at all. The PS3 itself seems to control the auto-off function whereas on the 360 controller it's just a normal function of the actual controller.

Anyway, I've never had any problems with the batteries of any of the current consoles. What I'm really surprised abou tthough, is how long the batteries in my Rock Band guitar have lasted. I've played the game, on average, a few hours a day since launch and still haven't had to replace them. On the other hand I had to swap out the guitar hero 3 batteries after like a month and a half. Seems kind of weird since RedOctane generally has solid hardware.

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