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HisDivineShadow

Member since: Nov 6th, 2008

HisDivineShadow's Latest Comments

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Microsoft sold 426,000 Xbox 360s in February, 14th month in top console spot

Mar 9th 2012 10:30AM (Joystiq)
I wonder how many people are like me. I've had six Xbox 360's. Three of them died and were repaired, then sold used to Gamestop. Two of them started to show signs of death and so I sold them immediately before they had to be repaired.

Then I bought an Xbox 360 Slim, but I rarely play it because I got used to relying on my PS3 60gig I bought back at launch as my go-to console. It's still silent and awesome. Six years in.

How many people bought as many 360's as I did trying to find one that wouldn't die? Too bad Microsoft doesn't go to the trouble of telling us how many ACTIVE consoles they actually can see out there asking for data from Xbox Live. That's the more relevant info. I say the same of Sony and Nintendo, btw.

We need info on the number of active, in-use consoles. Not sales numbers of consoles that have long since been dumped in the dump, crushed under the weight of thousands of Touchpads.

Zynga welcoming Konami, Rebellion, and Playdemic to Zynga.com

Mar 9th 2012 10:25AM (Joystiq)
@Roflrex

I can't wait for the sequel, Alloy Cog Solid 2. Where you play as Solid Reptile for about two minutes, then spend the rest of the game as Zeus who talks (in text) to his girlfriend Daisy about existential things like how much he loved walking in the park and measuring the tree heights.

In the end, The Countrymen a free app downloaded by a billion gamers, gained sentience through the massive interconnectedness that comes with freemium, it decided to create a nuclear crisis in order to push its latest DLC. Zeus is his tool for doing that, Daisy the collar. Along the way, Zeus will meet up with the original Solid Reptile who will scornfully remark how he's a rookie and needs to man up, grow a pair, and stop crying over his communicator.

So far, so good: Why the Vita rises where the PSP fell

Mar 9th 2012 10:13AM (Joystiq)
This thing needs a bundle right now. A bundle that includes a memory card and a game. All for the current $250/$300 divide, depending on the model you prefer.

Do that and I think it could do very, very well. At least as well as any brand new, just launched console can. I think its game library is probably the best library for a launch I've seen in a long, long time. Certainly better than 3DS, DS, PSP, PS3, Wii, Xbox 360, Xbox, Gamecube, or PS2. Good that there are no fireworks simulators or second-string characters wandering through mansions with a button to say the same name over and over in different ways, I think.

I think it'll be great that games seem so easy to port to the platform and that it is built around a CPU technology that a lot of developers should know very well (ARM) due to tablets and smartphones using the same. That should ease development strain and frustration.

I think PS Vita is priced too high when you include cost of game and memory card, though. The latter is the biggest issue by far. They should have included a small amount of room for save data. That should have been a no-brainer. I think they could have cut the back touchscreen and everyone would have enjoyed the save data space a lot more. Unless you're pulling a Penny Arcade and using the backdoor touchscreen in unconventional ways...

That said, I cannot escape the feeling that it will drop in price or get a great bundle in the very near future. Its fate in Japan seems to have sealed that with the way the 3DS played out. Nintendo's sudden and abrupt price drop to right the ship has had the (possibly) unintended consequence of casting a shadow over the PS Vita. There are a LOT of people who think the PS Vita, once sufficiently unsuccessful, will get a price drop just like the 3DS did. This works in Nintendo's favor right now, giving the 3DS a feeling of value where it didn't before, but I think the Wii U will be the moment where that turns against them and everyone says, "That's neat and all, but hey, I'm waiting for the price drop."

Meanwhile, I think PS Vita also suffers from game prices. See, I get that they need to recoup the costs of development and by milking Uncharted, the veritable system seller, at $50 a pop, they can do that in spades. However, they need to see past the old refrain and move to the new model, the way things are now. App stores have proven that pushing games at no or low cost with updates bringing in regular income is a great way of keeping your game in the social consciousness far longer than selling the game at the high price initially.

PS Vita game costs are too high. Sony needs to realize that a platform that already costs more than a low end iPod Touch or a nice iPhone (2 year activation) that seems to have a better display and smaller overall profile cannot also have proprietary, expensive memory cards and overly expensive games, too. Not in a world where freemium is becoming the next big thing since MMO's and $1 apps/$5 Steam games are the soup of the day.

They're reducing the PS Vita's audience to a very small group of hardcore holdouts.

New iPad announced, features 2048 x 1566 resolution [update: pricing and availability]

Mar 9th 2012 9:59AM (Joystiq)
@Code Supreme commenter

I think Dead Space for iOS proves that the platform can work for "core" games. I think Infinity Blade proves it can produce "core" games that have new mechanics that work very well. I think Plants vs Zombies proves that so-called casual games built elsewhere can work better on iOS than on their original platforms.

I think tablets have only a few things working against them at this point. Cost, feedback, and GPU performance. As consoles scale back the generational improvements, tablets are going to quickly begin to catch up, especially if tablets are refreshing every year and consoles are refreshing every... 7 years? Tablets will output to your TV (while letting you control in your hand) through Airplay or even wireless HDMI but let you take it on the road as a portable if you choose to.

Cost needs to go down and Amazon (and Asus with its Tegra 3-powered $250 tablet) is working on making that a reality. Feedback is the big one. Apple would do the world a lot of favors if they implemented a SDK/interface for straight-up controller input into iOS. Then again, Haptics could make it irrelevant. http://www.slashgear.com/ipad-hd-haptic-texture-could-pry-open-my-wallet-07217251/

The day they get that working where you can have textures you feel on your tablet, that'll be the day people stop crying for their buttons. They'll have buttons or levers, sliders, cloth or metal grating or even the sandpaper of Steve Jobs-ian lore at their fingertips. Toss in the simple vibration function of your everyday phone and you've got a lot of gaming potential in a tablet.

Except for the Haptics, it's so damn simple to make the iPad completely kill the gaming console, it's sad. Nintendo, Microsoft, and Sony should be glad that Apple's got bigger fish to fry at the moment than to take stock of the complete destruction of the conventional gaming console they could do if they had even a little bit of the will.

How fortunate that gaming has always been more of an accidental victory for Apple than an intended target.

The importance of playtesting: What Portal 2 could have been

Mar 9th 2012 9:48AM (Joystiq)
The irony is that Portal 2 was probably being made while Left 4 Dead 2 was busy pissing people off with its small changes to a formula that works. And so they go wild, swing for the fences, change everything.

And people don't like it. Not surprised, not even a little, but I think it's kinda funny. I wouldn't expect a Portal 3 anytime soon. I think Valve is adverse to anything called 3. If they finished a trilogy, there'd be cake.

We all know what the cake is.

Win a Lil' K.T. from WoW Insider

Nov 23rd 2010 11:56AM (WoW)
Lil' KT rocks. I just wish he had a lil Mr. Bigglesworth that someone could kill. At least he can kill the REAL Mr. Bigglesworth.

I ALSO think the Lich King should have had a special intro for players who had Lil' KT out. "Kel'thuzad! What... what has happened to you, old friend?" **high pitched voice** "Help me, master! HELP ME! This mortal made me run around behind him as he picked up crap in Nagrand! I repeat, I had to watch him handle dung and all he got was a few silver! I beg you, master, k- ki... kill meeeee..."

Razer unveils special edition Naga MMO gaming mice

Oct 6th 2010 3:00AM (WoW)
I just got a regular Naga not too long ago myself. I considered selling this one for one of the SE's, but I looked a bit closer at them. The Molten one is hot, but it's the wrong color for me. Everything I've got is blue, black, or silver. Keeping with that, the red of the molten is off. I look at the maelstrom and what I realize is that while the swirl is blue, the actual numbers and wheel are white. Or so they appear. Perhaps they are a very, very pale blue, but it's so close to white as to not match my laptop or n52te.

I also got my Naga on sale, so considering the color mismatch, I said, "meh." I think a lot of people are seeing the swirling pattern and assuming that Razer made the buttons and wheel a blue that would go with the Maelstrom when in fact they went white to give it some difference from the standard Naga.

And to anyone that would care about color, it appears the Maelstrom's buttons and wheel are white. To some, it will matter. I prefer the blue. One of these days, they'll just make the Naga's capable of switching colors. :P (I'm just glad they didn't update these Naga to better models (with improvements) or I would definitely have swapped it out.)

Lichborne: Death knight changes for Cataclysm beta build 12942

Sep 15th 2010 2:07PM (WoW)
I agree that Unholy Frenzy is probably intended to use on the ghoul, but I disagree with you on the idea of using Death Coil to heal the ghoul. You can do that, sure. Just like UH can sac his ghoul to heal himself. But I don't think Death Coil is particularly well suited for healing the ghoul as the primary healing means any more than I think killing your ghoul is a viable UH way of healing yourself instead of the Live use of Blood Presence (%dam to healing) and the superior Death Strike.

I think it is obvious that there are some holes currently in the flow of things that will be addressed. I don't know if I'll love the ways they fix them, but having UH dk's use death coils to heal their ghoul is a big damage loss and having a dps swap to their pet, then swap back to the target is contrary to the way every other class in the game works. No other pet heal works this way for the fact it is inefficient and clumsy for the ones who don't use mods or macros.

I expect a pet heal of some kind to be introduced, perhaps a talent to add %dam to heal for both the dk and the pet to help the class as a whole level/quest/daily. Essentially adding back the passive healing that was lost from Live's Blood Presence. Death Coil should be in those times when your ghoul is taking more damage than normal and Death Pact should be in those times when YOU are taking more damage than normal.

Lichborne: Death knight changes for Cataclysm beta build 12942

Sep 15th 2010 1:59PM (WoW)
All part of Blizzard's commitment to removing "automated" attacks or passive talents that do not add excitement or make things more active.

They think it is more "exciting/active" to have you get free Death Coils (and make the GCD problem worse) than fire off auto-Death Coil's that free up those GCD's.

I think automatic Death Coil's would work well, even if they changed them to fire off when you Scourge Strike. As in, "chance to fire off a death coil on the same target you next Scourge Strike or Plague Strike." This still allows for freeing up a GCD and it also adds a stack of Shadow Infusion. However, this would limit the use of the free DC to melee range.

Lichborne: Death knight changes for Cataclysm beta build 12942

Sep 15th 2010 1:53PM (WoW)
I do agree. When WOTLK started, I was totally against DW DK's because no DK had used dual wield in the lore. I'm a bit more meh about it now, but I do agree that it'd be easier to just remove DW from dk's altogether since the class doesn't seem to need it.

That said, as GC said, "the boat's probably sailed" for that one because we've gone an entire expansion with DK's using dw and to take it away now would feel like a bait 'n switch against those who LOVE dw'ing.

I just hope they don't take the suggestion of some the people in this feedback and make Unholy the DW tree or go with the idea that Unholy can use DW, too. Because Unholy of all the trees should be the one that requires 2h'ers for exactly the Lore reason. Unholy dk's are the closest to the Lich King in style and they definitely need to be wielding one huge two handed runeforge-etched weapon of death.

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