Jojo
Member since: Dec 6th, 2005
Jojo's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 52 Comments |
| WoW | 1 Comment |
| Joystiq Xbox | 4 Comments |
Member since: Dec 6th, 2005
| Blog | # of Comments |
|---|---|
| Joystiq | 52 Comments |
| WoW | 1 Comment |
| Joystiq Xbox | 4 Comments |
Seen@E3: The Greatest Thing We've Ever Seen
Jun 16th 2010 9:17AM (Joystiq)Former Titan Quest devs announce Grim Dawn
Jan 21st 2010 10:29AM (Joystiq)New GameSpot Editor in Chief wants to regain your trust
Feb 3rd 2008 9:00AM (Joystiq)Rumor: Mercenaries 2 delayed until August
Jan 24th 2008 4:19PM (Joystiq)Call of Duty 4 not HD: only 600p, claim pixel counters [update]
Nov 22nd 2007 9:20AM (Joystiq)Joystiq Holidaze: explaining the Xbox 360 SKUs
Nov 22nd 2007 9:17AM (Joystiq)Watch the one-woman Rock Band
Nov 20th 2007 10:49AM (Joystiq)NBC's 'Life' investigates Prince of Persia
Nov 13th 2007 2:47PM (Joystiq)MS confirms downloadable Xbox games, free Carcassonne for Live anniv.
Nov 13th 2007 2:05PM (Joystiq)Two Worlds gets XBL demo, update (soon)
Nov 8th 2007 10:37AM (Joystiq)With all that, one of my favorite 360 games. An expansive open world, with lots of different weapons (that you can continuously updrade), armors, spells. None of that level scaling BS that we had to deal with in Oblivion (loved Oblivion btw). In two worlds if you ran into a dragon, you better be a high enough level to take it on. There is a sense of danger. The quests were pretty good and had a decent story, once you got past the dialog sending you on these quests.
I'll be the first to admit it was unpolished by Oblivion standards, but as an open action-rpg I thought it was fantastic.