mynk
Member since: Nov 30th, 2008
mynk's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 306 Comments |
| TUAW.com | 1 Comment |
| Engadget | 338 Comments |
| Download Squad | 1 Comment |
| Joystiq Xbox | 47 Comments |
Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

From Dust review: It's hard out here for a god
Jul 28th 2011 12:50AM (Joystiq)its the type of game i initially imagined when i saw kinect at all. gives that much more oomph to feeling like god. imagine raising your hand to create a mountain, or swiping to create a flood.
Star Wars R2-D2 Xbox 360 priced in UK
Jul 25th 2011 3:21PM (Joystiq)full 360 price list for us/canada:
$199 - 4g normal
$299 - 250g normal
$299 - 4g + kinect
$399 - 250g + kinect
$399 - 320g Gears3
$449 - 320g Star Wars + kinect
any leftover units from the old xbox, the non slim versions, used to sell from 129-199, but i think they ran out now.
Pac-Man CE DX trailer is madness
Nov 1st 2010 7:10PM (Joystiq)Greenberg: Kinect sales won't depend on review scores
Oct 30th 2010 2:55AM (Joystiq)the problem with having soccer moms as a target is the per console games purchased ratio for kinect it will be an expected 2 or 3. in comparison, the 360 as a whole is over 12. in numbers for a company this means that the software sales will not make up for any hardware loss from kinect, whereas the games more than make up for the expense on the 360 (one billion dollars in profit from xbl and games). and thus they must make the hardware cheaper to manufacture or sell it at a higher price.
so when microsoft was targeting hardcore gamers (think natal) it was supposed to go for under 100 and do twice as much. as soon as they realized only casuals would buy it, they jacked the price AND took down the functionality, a financially viable decision for the company, a disaster for us joystiq-ers.
Gamestop lists You Don't Know Jack as a Kinect-compatible title
Oct 25th 2010 4:18PM (Joystiq)which makes me think, will this be a kinect primetime title? i thought they were working on that based on the initial e3 launch natal vid
Rogers' budget-friendly chatr brand launches in Canada
Jul 28th 2010 10:51PM (Engadget)right now it goes:
bell-rogers-telus
fido-koodo-solo-virgin
wind-publicmobile-mobilicity-chatr.
in my expereince wind is still the best, rogers' main brand and fido sometimes give really good deals with their good phones if you call in customer support, but even then its nothing compared to what wind gives. also mobilicity's 65 dollar unlimited everything (including data) is pretty amazing.
the chatr plans seem really bad compared to wind and mobilicity, even their phones (although i understand you can bring your own GSM phones instead of just AWS for wind)
if it wasnt for the millions of marketing dollars they have, chatr would die before we know it.
Ericsson estimates mobile lines have hit 5 billion, gives shout out to China and India for the help
Jul 15th 2010 7:58PM (Engadget)yup, a lot of people in india dont have clean water or food but they do indeed have cellphones.
its dirt cheap there, when it went there for my summer visit i got a pay as you go plan that was 30 paisa per minute, or 6/10ths of a US penny.
Lebron James' move to the Miami Heat and how it'll affect NBA 2K11
Jul 11th 2010 12:15AM (Joystiq)except that the developer is called 2K games?
Proximity sensor woes caused by reflective ear canal
Jul 8th 2010 1:18PM (TUAW.com)the problem is caused when the IR light goes INTO the ear canal and does not reflect back, and thus that void of the ear canal causes the sensor to believe there is a void everywhere, ie no face.
the apple employee said that the sensor instead picks up on darkness caused by your face being near it, and the problem occurs when light is bounced off your ear into the sensor, thus he told him to turn the lights off or the curtains closed.
obviously, if the apple employee is right, this is a ridiculous solution, telling someone to call in the dark. if the apple employee is wrong, well then, he's giving out wrong solutions. but someone here commented that going in the shade did indeed solve their problems while they were outside, so i am pretty curious myself.
regardless, the apple employee is right in saying that the location/programing of the sensor were changed, and thus the problem is being caused. it is wrong of Aron to criticize him at the level he is, without understanding the technological background behind the explanation.
RUSE to support Move, not planning to support Kinect
Jul 7th 2010 4:46PM (Joystiq)iuno, if the game combined voice with guestures and then also used a 360 controller at the same time, i could really see it being well done using kinect. we just have to try new things, step out of the paradigm.
really unexpected though, seeing as though they were going to launch for microsoft surface too.