ZEN
Member since: Jan 7th, 2009
ZEN's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 23 Comments |
| Joystiq Playstation | 13 Comments |
| Joystiq Nintendo | 2 Comments |
Featured Stories
More unfinished business: Cavanagh's vectorized tongues and the RPG that doesn't exist
Posted on May 20th 2013 11:30AM

Analysis: GameSetWatch looks at the strength of SCEA IP
Jun 30th 2009 12:56AM (Joystiq Playstation)When you look at those other exclusives, that Joystiq mentioned, they're already established series that have been around for many, many years. And, Nintendo, along with Microsoft, continue to milk sequel after sequel.
This is why I've stuck with Sony, though. They have enough new to go with their old. When you look at Nintendo and Microsoft, how many exclusive IPs have they come out with this gen that have also been successful and/or good? Not many from Nintendo... and I can really only name Gears of War, off the top of my head, for Microsoft (Kameo, Blue Dragon, Too Human... fail, fail, fail).
Burnout Paradise experts awarded with free Diamond P12
Jun 29th 2009 8:43PM (Joystiq)Either way, for 500/500 online challenges done, its kind of a meh reward. They should have had a unique model for this unlockable car and nearly max stats, or something similar. Not just a paint job for a car most of us have 2-4 copies of, now.
Famitsu unveils Tales of Vesperia PS3 bonus content
Jun 24th 2009 7:45AM (Joystiq Playstation)Famitsu unveils Tales of Vesperia PS3 bonus content
Jun 24th 2009 1:40AM (Joystiq Playstation)Famitsu unveils Tales of Vesperia PS3 bonus content
Jun 23rd 2009 9:27PM (Joystiq Playstation)360 may get it first, but the PS3 seems to get better versions... or just ones with more content.
Joystiq turns 5, you get the presents! Win inFamous & Prototype on PS3
Jun 21st 2009 8:19AM (Joystiq)Anyway, here's to 5 MORE years, guys! Keep up the great work.
Sony: Motion Control in development since the days of EyeToy
Jun 17th 2009 3:39PM (Joystiq)But anyway, I guess imitation is the best form of flattery. At any rate, its not like, OMG-all-of-a-sudden-out-of-nowhere Sony's introducing gimmicky motion controls due to Nintendo... the sixaxis WAS sorta, y'know... already present, so its sort of an evolution of that (plus they debuted with 1:1 controls, impressive, since Nintendo is still working on it, but won't get it), while MS is just coming out of left field with it.
Sucker Punch explains why it remains PS3 exclusive
Jun 11th 2009 2:38PM (Joystiq)Sure, they want to make their money... but these companies have always put their all into their work, and their work before all. Hence their final products always selling hundreds of thousands of units and always being of a very high calibur.
Joe Madureira kicks fans of Battle Chasers in the heart via Darksiders
Jun 10th 2009 4:57PM (Joystiq)I mean, its almost like he works on something for a year or so, develops a fan base, then gets bored and moves onto something else, screwing over the aforementioned fan base.
Anyway, I hope his artwork is reflected well in the transition to a videogame. And, I agree Joystiq... it'd be nice if he'd bang out 2-5 issues and actually conclude the story - I loved the artwork, characters and plot.
PS3 version of Prototype features installation bug, annoying workaround
Jun 10th 2009 4:52PM (Joystiq)