Kefka
Member since: Jan 11th, 2009
Kefka's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 1 Comment |
| Joystiq Nintendo | 4 Comments |
Member since: Jan 11th, 2009
| Blog | # of Comments |
|---|---|
| Joystiq | 1 Comment |
| Joystiq Nintendo | 4 Comments |
One packed trailer for Kingdom Hearts: 358/2 Days
May 1st 2009 6:57AM (Joystiq Nintendo)GTA Chinatown Wars commercial shows off game, zings government
Feb 24th 2009 5:23AM (Joystiq)(no idea on the song)
Looks smooth indeed! And there are choppers :D It's nice to see it in motion - it does look genuinely pretty.
Welcome to Joystiq Nintendo!
Jan 27th 2009 5:02AM (Joystiq Nintendo)The site and name could have been updated without combining the two.
I wont try to second guess the motives behind doing so, but I do feel that it is drastically short sighted to force two sites together without giving people the option of filtering out the stuff they don't care about.
I for one have no intention of trawling through Wii news that doesn't interest me in order to find content that does, and it's clear from previous posts that I'm not alone. I'll give the site some time to find its feet, but if it wont let me filter how I like within a month or so, I probably wont be coming back.
From a web dev perspective, this is incredibly easy to implement. Add tags, make the site filter by tag names in get data. e.g. "http://nintendo.joystiq.com/?tags=ds"
DS Daily: Motion
Jan 16th 2009 7:04PM (Joystiq Nintendo)I can see a Wario Ware game and maybe one or two other games using it decently, and then it will either be ignored or used in a whole bunch of crappy shovelware - depending on the price of the motion cart.
Unlike the mic which is part of all DS units, developers wont be inclined to just add a minor feature which uses it - if they're going to pay for a motion sensing cart, they're going to milk it.
And as other have said, it would be silly looking to play in public, and too much shaking could have a bad impact on the hinges.
That said, I imagine movement would be more subtle, for the simple reason that your controller is also where your screens are - and if you're shaking it too hard, you can't see what the hell is happening on the screens. Hell, even games with nice slow tilting and whatnot could suffer from viewing angle and reflective glare issues.
Pass.
DS headed for a Tokyo Beat Down in March
Jan 11th 2009 9:29AM (Joystiq Nintendo)