Crash7800
Member since: Jan 14th, 2009
Crash7800's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 21 Comments |
| TUAW.com | 1 Comment |
| Cinematical | 1 Comment |
| Big Download | 1 Comment |
| Urlesque | 4 Comments |
Featured Stories
Super Joystiq Podcast 050: Magic 2014, Ace Patrol, Gran Turismo 6, Nvidia Shield
Posted on May 17th 2013 12:00PM

Ghost Recon: Shadow Wars walkthrough is very X-Commy
Mar 23rd 2011 2:17AM (Joystiq)Still, probably going to pick this up.
Dragon Age 2 developer diary lets you take combat fast or slow
Dec 17th 2010 11:48PM (Joystiq)I think he meant considered. I don't think people are slowing down combat to be polite.
PlayStation Plus users get an exclusive space away from the crowds of Home
Dec 2nd 2010 10:33PM (Joystiq)It's the same thing you see with the rest of home - artificial scarcity. Board games you have to wait in line for, etc.
It reveals Sony's true intentions for Home: A testing ground where Sony can try to figure out how to introduce scarcity, one of the driving factors of price, into a future economy that eliminates it altogether; digital downloads.
It's the same thing that Gamestop is trying to figure out before we move away away from discs and what they attempt to do with collector's editions.
Home Shopping Network pitches the Kinect
Oct 25th 2010 2:16PM (Joystiq)GOG closed, but 'this doesn't mean GOG is dead' [update]
Sep 20th 2010 1:46AM (Joystiq)More likely a development requirement. It's probably down for the same reason Greenhouse is - they're working on their tech.
InstantAction CEO: Game retail 'headed for a disaster'
Jul 14th 2010 12:21AM (Joystiq)If you have any more questions be sure to ask - I'll be watching and answering!
crash7800
InstantAction Community Manager
InstantAction CEO: Game retail 'headed for a disaster'
Jul 14th 2010 12:19AM (Joystiq)Where a demo is a free sample of a game that lets you try certain aspects (sometimes out of context) what we're proposing is basically a "rental" system. So, you'd get the full "from the start" experience that is -the game-, not a watered down or sliced version. Does that make sense?
crash7800
InstantAction Community Manager
InstantAction CEO: Game retail 'headed for a disaster'
Jul 14th 2010 12:17AM (Joystiq)crash7800
InstantAction Community Manager
InstantAction CEO: Game retail 'headed for a disaster'
Jul 14th 2010 12:14AM (Joystiq)What Lou -is- getting at is how Farmville's -distribution- has been interesting and effected perceptions of -publishing-. I think that makes sense? So rather than trying to say "Let's make every game like Farmvill because those games get played!" he's saying, "Let's find a way to drop great core games into a huge group of people and get them to play quickly!"
crash7800
InstantAction Community Manager
InstantAction CEO: Game retail 'headed for a disaster'
Jul 14th 2010 12:06AM (Joystiq)crash7800
InstantAction Community Manager