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Cithrax

Member since: Jan 15th, 2009

Cithrax's Latest Comments

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Guild Wars Wintersday Art Contest winners announced

Jan 16th 2010 1:46PM (Massively)
I love the one that's shown in the article. I think it should have gotten first place. Although on second thought, that grenth costume that won was pretty pimpin'. Congrats to all who get even a honorable mention, you guys are awesome!

Guild Wars 2 trailer introduces us to the game's races

Dec 5th 2009 12:59AM (Joystiq)
If any of you guys who are whining knew how mindblowingly awesomely fun GW's combat is, you would not care that the story is a little cheezey. Guild Wars is not and has never been about delivering a movie quality story. However, the first game barely managed to convey any story at all, so this "overzealous" approach is a step up. The real reason I played GW and will play GW2 is because no MMO has given me the same kind of fun combat, and it looks like the combat has gotten better effects, at least, from what I saw in the trailer. If this was a commercial for a movie, I would hate it. Since it's a commercial for an MMO, I recognize that most MMO trailers suck quite a lot harder. And It's cool to see the new graphics.

Soul of the Ultimate Nation closed beta test starts today for all ijji.com players

Aug 28th 2009 10:54PM (Massively)
Looks like they stole Aions character models, and PWI's crappy environs, and then added shine. I'll give it a miss.

The art of Guild Wars 2 to be available in book form

Aug 28th 2009 10:51PM (Massively)
Ncsoft has nothing to do with the marketing, release or content of Guild Wars. They own Arenanet, and Arenanet works on its own. Arenanet was working on Guild Wars 1 since before they were aquired by NCsoft. Tablua Rasa happened, as far as I can tell, because NCsoft let the game out before its time. Arenanet has never done anything that stupid. And seriously, It's not like you're funding terrorism, when you buy an NCsoft game. You're funding a producer, that like any major company, once made a big mistake. Do you expect them to do it again? If you give them a second chance, and the same thing happens, I wholeheartedly endorse your not-buying of NCsoft product. As it is, some of the money from buying GW2 will go to Arenanet, who are awesome. So that's a plus.

The art of Guild Wars 2 to be available in book form

Aug 28th 2009 11:54AM (Massively)
Did you see the part in the trailer where the concept art changed to graphics? and vice-versa? It can live up to it. It can surpass it, I'll bet.

The art of Guild Wars 2 to be available in book form

Aug 28th 2009 10:09AM (Massively)
Looks good. I like the cover, very stylized.

Aion intro cinematic beautiful but slightly vague?

Aug 11th 2009 10:13PM (Massively)
I hope that Aion does well, solely because I don't want NCsoft to lose money, which is solely because I'D LIKE TO SEE GUILD WARS 2 SOMETIME IN THE NEXT DECADE and it would be counterproductive if the company that owns the company that is developing Guild Wars 2 went bankrupt. I couldn't care less about anything NCsoft does. But Arenanet? Arenanet is different. Guild Wars is the only MMO I've ever really liked.

Guild Wars' August update targets underpowered skills

Aug 9th 2009 3:53PM (Massively)
They were, GaaaaaaH. But they were done too well, making the classes overpowered, then they got nerfed, then they got buffed, but were too OP'ed again, and got nerfed... well, you know. :P

Guild Wars' August update targets underpowered skills

Aug 8th 2009 5:53PM (Massively)
just so you know, they're working on another big update that will inclute actual content. The skill updates are being done while the live team (about 5 people and a few programmers still working on Guild Wars) works on the actual content update.

around september, there was the fourth anniversarry update, which introduced a whole bunch of new content. check that out.

Redefining MMOs: Breaking the Mould (Part II)

Aug 6th 2009 3:00PM (Massively)
No, this has not been said in any arena-net interveiws or anything. They haven't commented on the number of skills, how skills get more powerful, or even how many skills there will be. We know nothing about that part of GW2. Of all the MMO's I've played, Guild Wars is the most different. Playing PWI, WoW, or Warhammer feels almost exactly the same, in terms of interface and the way you get skills and such. Guild Wars is a lot different. Part of that would have to do with it being more of an online co-op game, but it does share some things with mainstream MMO's.

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