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Philip Elthorpe

Member since: Jul 26th, 2006

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Develop: Everything you know about MMOs is wrong - apparently

Jul 26th 2006 5:20PM (Joystiq)
The modern online game needs these elements to survive...

1) Support for Debit Card and/or Paypal Payments -
When the requirement for a game was a credit card, it was for two reasons, Age Verification and Standardized Payment Systems.
Nowadays, Paypal is just as standardized, and a few MMOs already use a option to give details for your Switch card instead of a Visa, AmEx or Mastercard number.

2) Either single-unit payment or pay-to-upgrade systems -
City Of Heroes And Villains requires that you pay for your 'citizenship', and that encompasses your entire play experience, even if you get a upgrade, since you've already paid for your account.
Guild Wars, while offering free 'citizenship', requires that you pay for extra episodes, a flat fee that is unavoidable.

Skawn, We already have a handful of big MMOs that offer pretty much the same as each other.
I want to see Tokimemo Online and TOEO get a global release... I wanted to see King Of Fighters Online...
If we got more than just hack-and-slash, and actually got persistent 'living' worlds, where you don't just battle there, you live there, I'll be happy...

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