Enon Sci
Member since: Dec 14th, 2005
Enon Sci's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 9 Comments |
| Engadget HD | 1 Comment |
| Joystiq Xbox | 9 Comments |


Joyswag: Joystiq's Legendary Halo 3 Giveaway
Oct 2nd 2007 4:33AM (Joystiq)I'm feisty though, so let me at them. I'll show those walking monstrosities what a drunken, one armed, Latvian pugilist can do! Well.. as soon as I find one, at least.
GTAIV trailer is live. Thoughts?
Jun 28th 2007 7:48PM (Joystiq Xbox)"6. Meh, pretty non-gameplay movies pictures don't a great game make. I was hoping for some real gameplay footage and not more of this Madden-esqe RTV hype"
Would it make you feel better to know those were gameplay images? They're using the Euphoria software in their engine now.
http://www.youtube.com/watch?v=Pp1stQ49Bfo&mode=related&search=
Fanswag: Fanboys Fight for The Darkness
Jun 25th 2007 7:41PM (Joystiq Xbox)Shadowrun reviews bother FASA
Jun 25th 2007 6:01PM (Joystiq Xbox)I've told multiple people about the game, stating in an excited tone "I don't know why nobody has combined an FPS with RPG/magic aspects like this before!".
----
They have, it was called Jedi Knight and Jedi Outcast.
Probably a slew more, but of course they were all PC.
Anyhow, Shadowrun blows hard for $60. They would have been much brighter to release the game at the $39.99 price point and quickly come up with DLC to fill the divide.
Video: BioShock open-ended gameplay
Jun 22nd 2007 3:10PM (Joystiq Xbox)Now, from a particular standpoint you are correct in saying a well crafted multiplayer might last you longer than a single player experience, thus invalidating the worth of the SP title. From that same standpoint, I take it you never watch movies in the theater, right? This might sound like a non-sequitur to you, but have you even notice that a $6 box office movie gives the same ratio of cost to experience as a $60 game? $6 / 2 hours = $3 per hour. A $60 game / 20 hours (low end for a decent title, imho) = the same thing.
The point I'm trying to make is a mere 20 - 30 hours game might just be worth the cost in the same limited sense as a novel or a movie. Sure, the multiplayer experience, in theory, could pay off for 100 years - but money says you'll eventually get bored of it as well (entropy is inherent to all things). What the multiplayer experience will never give are well crafted objectives, a salient story arc, a sense of completion that lasts for more than a fleeting second before being forgotten or a sense of evolution (character or story).
Anyhow, google "system shock".. This game is more than a mere FPS.
EA cancels LOTR: The White Council?
Jan 5th 2007 2:13PM (Joystiq)Rockstar appoints old friend as new COO
Jan 4th 2007 12:59AM (Joystiq)Also, I might be going out on an unpopular limb here but the original GTA was a bit crap as well. It didn't really make an impression till GTA III (which launched in 2001, to frame the reference).
Joystiq on the Video Game Awards yellow carpet
Dec 13th 2006 4:32PM (Joystiq)Mortal Kompat: Petition
Jul 2nd 2006 3:31AM (Joystiq Xbox)More power to these guys, but I wouldn't associate the Psychonauts request with this.
27 new titles back-compat on Xbox 360
Jun 13th 2006 2:38PM (Joystiq)We so need Psychonauts!