Fred-Erik
Member since: Aug 2nd, 2006
Fred-Erik's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq Nintendo | 6 Comments |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

ScummVM ported to Wii and Gamecube
Apr 10th 2007 2:23PM (Joystiq Nintendo)Wiimote as WoW controller
Dec 20th 2006 9:36AM (Joystiq Nintendo)And with that wireless sensor bar (or two candles), you can play without your Wii next to your PC. This is really promising! So early in the lifecycle of this console, and such great homebrew things already!
Ubisoft's steering wheel, boxed
Oct 31st 2006 3:46PM (Joystiq Nintendo)The good thing is, every dumbhead can produce such a steering wheel, so there will be a cheapier one pretty fast (I hope).
All your (German) questions answered
Aug 28th 2006 9:56AM (Joystiq Nintendo)All your (German) questions answered
Aug 28th 2006 3:20AM (Joystiq Nintendo)I don't know if I have to believe this, isn't it just speculation? The GC06 trailer showed pre-determined swordplay, and [url=http://www.gamer.nl/doc/34368]this[/url] Dutch article also notes that the swordplay is still pre-determined, but they have refined it. So, if you make a vertical slash, it makes a vertical slash at that point, and to block, you have to hold the controller sidewards at the right point. But the doesn't seem to be real direct-input sword fighting in it yet.
Timesplitters devs think Wii is underpowered?
Aug 2nd 2006 2:11PM (Joystiq Nintendo)The engine, the basics of the Xbox360/PS3 will just be to heavy to be downgraded and ported to the Wii, thus resulting in higher development costs for the Wii. Sad, but true.
I apologize for my bad English.