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Hansworth

Member since: Aug 2nd, 2006

Hansworth's Latest Comments

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Joystiq5 Comments
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Joystiq Nintendo3 Comments

Engadget's recession antidote: win a 1.5TB Drobo!

Mar 25th 2009 2:50AM (Engadget)
want want want

The editor-in-chief giveaway: Win Ryan Block's video games

Aug 24th 2008 2:58AM (Engadget)
yah i'd like this stuff.

Is 'Ice Rage' the next Mortal Kombat game ... or a prank? [Updated]

Apr 1st 2008 9:25AM (Joystiq)
aye movie reference made my day

Web services allow for easy Brawl stage sharing

Mar 11th 2008 9:14PM (Joystiq)
if you're looking for an easy way to set up 1v1 matches online, come to AIM chatroom "smashroom" there are many ppl in here right now playing games :)

Nyko's wireless 'Nunchuck' prevents deadly entanglements

Dec 7th 2007 5:24PM (Joystiq)
wiimote straps and sleeves are for people who don't have opposing thumbs.

wireless 'nunchuck' = win

Win a super rare signed 300-Edition Xbox 360 Elite and 300 HD DVD!

Jul 31st 2007 5:05PM (Engadget)
I liked when the bad guy just shoved himself into Leonidas' wife. No foreplay? OUCH.

Trash talk: Bioshock designer scolds uncultured peers

Jan 31st 2007 10:12AM (Joystiq)
FIX THE GAME INDUSTRY

good stories, scripts, cutscenes, etc. do not make a game a better game; They make the game a better movie. If i want a good plot/script/story, I will watch a good movie or read a book. Sure, a great "movie aspect" alongside a great game makes for an awesome experience, but why is it that so many designers and critics hold this paramount over the fundamental gameplay mechanics? Shouldn't the design focus on the interaction itself and not in the fkn cutscenes? Why does it seem that I alone in thinking this? I seriously hate you all so much, for creating this gaming landscape that rewards this mentality. Innovations in gameplay will remain at the current standstill, and people who truly see interactivity as its own unique artistic medium will only look forward to having one or two new experiences per year for the rest of our lives.

aside from this, if you think there isn't enough variety in aesthetic packaging across games, you have the gaming market to blame. The gaming market is like a D&D nerd; it will buy anything that has to do with elves and dwarves, but will never leave its basement to see the light of day.

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Stiq Figures, May 14 - 20: He's heating up edition

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