Kefka
Member since: Aug 3rd, 2006
Kefka's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 2 Comments |
| Joystiq Nintendo | 372 Comments |
Member since: Aug 3rd, 2006
| Blog | # of Comments |
|---|---|
| Joystiq | 2 Comments |
| Joystiq Nintendo | 372 Comments |
GTA: Chinatown Wars details finally revealed? [update]
Sep 19th 2008 8:49PM (Joystiq Nintendo)GTA games can get hectic, they can be fast, they have large environments, and nobody likes load times... If Rockstar was to try to make a "proper" GTA3 style engine for the DS, I assure you it would look terrible in order to squeeze out an average frame rate, and even then have high amounts of fogging. Better to stick to the isometric style they've chosen and focus on making a more solid engine overall and better gameplay to boot.
I'm not saying it looks great, but people who were expecting a scaled down GTA3 on the DS need to wake up.
Anyhow, like most other people: Skeptical.
Valkyrie Profile delay softened by new footage
Sep 2nd 2008 11:38AM (Joystiq Nintendo)But apart from that, the gameplay looks like it largely runs itself while you occasionally poke it in the right direction - I can see it appealing to the Japanese market, but personally - meh.
Trackmania DS is not Touchscreenmania
Jul 28th 2008 9:07PM (Joystiq Nintendo)That said, the entirety of the time I've played Trackmania has been using a PC keyboard, and it definitely works well enough.
A snippet of Sonic Chronicles gameplay
Jul 25th 2008 9:01AM (Joystiq Nintendo)Nah, I'm just messin' with ya - I'm sure this game will be great. Unlike the last 10 Sonic games. ;)
Super Smash Bros. Rumble in the DS jungle
Jul 6th 2008 10:09PM (Joystiq Nintendo)Would be good enough to get an idea of where everyone is and what they're doing (little animations or effects on the sprites to indicate getting hit, attacking, etc)
Super Smash Bros. Rumble in the DS jungle
Jul 6th 2008 5:21AM (Joystiq Nintendo)So while it would be nice if the game DID zoom to always show all characters, it would work well enough if it remains at a fixed distance following your character...
(apologies if this is what you were saying)
Come to think of it, that does away with one of the significant graphical hurdles of Smash Brothers on the DS - Not having the resolution to show big stages and discernible content at long range.
Friday Video: Alternate history
Jul 5th 2008 9:31PM (Joystiq Nintendo)FMVs of Chrono Trigger just remind me of the fact that he had a hand in it - something which the original sprites happily let me forget while playing :P
Super Smash Bros. Rumble in the DS jungle
Jul 5th 2008 9:15PM (Joystiq Nintendo)Chrono Trigger: new DS features unveiled, in U.S. this year
Jul 3rd 2008 1:55AM (Joystiq Nintendo)Squeenix didn't mention that it would be all 3D like the FF remakes, but they didn't say it wouldn't be:
"Taking advantage of the Nintendo DS hardware, CHRONO TRIGGER makes its way onto the portable platform with all-new dual screen presentation and Touch-Screen functionality"
However, given that they usually like to whet our appetites by showing off how pretty it will look, and that it already seems quite close to release, I'm leaning towards it not being fully remade in 3D.
If that's the case, then personally I think it's a shame... The original game looked great, but Squeenix have shown they're more than capable of making something 3D and keeping the old school charm.
C.O.R.E. is back to basics in the first trailer
Jun 30th 2008 10:00PM (Joystiq Nintendo)