"Don't like it don't buy it" *DOESN'T* apply here. If this service is a success, and I mean a roaring success, developers are going to start developing EXCLUSIVELY for OnLive. Much like Valve's games are available only through Steam, making the whole platform dependant on one company staying afloat. Gabe promises to release an unlock patch if they fold, but for OnLive that's not possible. No company, however successful lasts forever. Eventually the bean counters will look at the costs of this system and decide that it's best to shut up shop. Any exclusive games are gone and you'll have to hope that the owners of the IP find it in their hearts to make a port to another platform. And with the state of PC development, it's a miracle if the developers hang around long enough to issue a patch let alone do a port.
GDC09 interview: OnLive founder Steve Perlman wants you to be skeptical
Apr 3rd 2009 9:31AM (Joystiq)