As far as Command goes: Very skeptical about controls. I was very dissatisfied with Assault's Arwing. The boost rumble and overall Arwing control felt terribly weak, and hardly like an aircraft of great power. Mid-air stalling via brakes? Come on.
I fear that the feel of the game will feel like Assault's "light/weak" feeling Arwing as opposed to the "heavy" feel in SF64's Arwing. I hope each of the other ships (Wolfen I/II?) have different feels to them.
Although ultimately skeptical, I'm still looking forward to the game and may eventually pick it up on launch.
New princess spotted in Super Mario Galaxy: Rosetta
Jul 19th 2007 2:32PM (Joystiq)A video review of Star Fox Command
Aug 7th 2006 4:22PM (Joystiq)Joshua Zimmerman, you disappoint.
As far as Command goes: Very skeptical about controls. I was very dissatisfied with Assault's Arwing. The boost rumble and overall Arwing control felt terribly weak, and hardly like an aircraft of great power. Mid-air stalling via brakes? Come on.
I fear that the feel of the game will feel like Assault's "light/weak" feeling Arwing as opposed to the "heavy" feel in SF64's Arwing. I hope each of the other ships (Wolfen I/II?) have different feels to them.
Although ultimately skeptical, I'm still looking forward to the game and may eventually pick it up on launch.