I've played the alpha a bunch of times since seeing RPS's article on Against the Wall. It's not only a fun puzzle game, but you get this unique experience where at first you're mortified of falling because we're conditioned to know that means death in games (and life, in most circumstances where you fall and die in games), but once you do it a couple times, you feel this strange liberation, where you realize it doesn't matter, you just have to work your way back up again. Sure, that can be frustrating if you mess up, but it's a feeling you don't experience in any other game. I'll definitely be buying this when it's released.
The Joystiq Indie Pitch: Against the Wall
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