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Monthenor

Member since: Aug 14th, 2006

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Joystiq57 Comments

Spider-Man: Shattered Dimensions: The Wish List

Mar 30th 2010 8:21PM (Joystiq)
Sadly, that was my first thought as well. Pre-BND, you would go through a level escorting Mary Jane, kind of like Ico. Post-BND, you...wouldn't.

Review: Just Cause 2

Mar 23rd 2010 1:42PM (Joystiq)
No, it's a terrible game. It's a wonderful *toy*.

Games have some sort of structure and an endpoint. Toys just exist for the purpose of joy. I got this same sense from the JC2 demo, that I could definitely spend 100 hours blowing up everything on my own but the missions were going to piss me off.

Who changed Rockman's name to Mega Man?

Aug 1st 2009 12:53PM (Joystiq)
No, Mr Morici. You know what was terrible? Your #$^*)! box art, that's what.

WRUP: Comic-Con can-can edition

Jul 25th 2009 9:57AM (Joystiq)
'Splosion Man for me. Exploding scientists into hams and whatnot. Twisted Pixel can't fail.

Hands-on: Muramasa: The Demon Blade

Jun 5th 2009 2:01PM (Joystiq)
Wait wait wait. "Momohime"? Isn't that..."Princess Peach"?

Rocking.

Sega confirms Aliens vs. Predator's appearance at E3

May 26th 2009 3:05PM (Joystiq)
"whatever the Predator species is called"

Yautja. I dock you 5 nerd points.

Joyswag: Halo Wars (Day One) [update]

Mar 2nd 2009 7:04PM (Joystiq)
Red Alert 2, the Telporting Base Tanya Drop. Bear with me, this is complicated and dumb:

1) As the Americans, tech-rush up to the teleportation power and the all-map power. This is where you usually lose.
2) Build a mobile base vehicle. If this gets blown up, you lose.
3) Build a barracks to within a second of finishing and pause it.
4) Train a Tanya to within a second of finishing and pause her.
5) Send a tank rush at the opponent to distract them. You will probably lose all of the tanks.
6) In quick succession:
6a) Teleport the mobile base vehicle into the very center of the enemy base. It will likely be blown up and you will lose.
6b) Deploy the base
6c) Finish training the barracks and lay it down next to the new base.
6d) Set the barracks as your primary barracks. If you forget to do this, you will lose.
6e) Finish training the Tanya. She pops out of the barracks smack in the center of the enemy base! Where turrets usually kill her and you lose.
6f) Blow up all the enemy buildings, starting with the HQ.

It is the most fragile strategy of any game I've ever played. I only pulled it off once, but my god the taste of it was so sweet.

XBLA receiving Hasbro game channel; EA's Scrabble coming to handhelds, consoles

Jan 6th 2009 1:40PM (Joystiq)
RE: the screenshot. DIVOT? That's a tough rack to start with, buddy.

RockBand.com updated, custom merch now available

Oct 7th 2008 11:17AM (Joystiq)
...And You Will Know Them by the Trail of Bread

http://rockband.com/users/Monthenor/gallery/detail/P/188182

Don't like how the logo shows up there, but otherwise heck yeah.

New games this week: Brothers in Arms: Hell's Highway edition

Sep 22nd 2008 10:05AM (Joystiq)
Mega Man could have won WW2 single-handedly. Mega Man 9 > Brothers in Arms: Cliche Road

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