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james_lankford

Member since: Jun 5th, 2009

james_lankford's Latest Comments

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Joystiq8 Comments
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Runic Games dreams of XBLA Torchlight

Oct 10th 2009 6:00PM (Joystiq)
sylectris,
get a brain dude

PAX 2009: Hands-on with Torchlight

Sep 8th 2009 5:52AM (Joystiq)
The company is only 12 months old and this game is coming out Oct 27. They're a small and new company and probably didn't have the resources to develop, code and test multiplayer from the start.


Adding that capability would add months to the development time and who knows how much more money.
They probably thought it best to get something out the door now and start bringing money in and then begin work on the mmo instead of developing this with multiplayer for another 6 months with no money coming in.


Besides, this lays the foundation for the mmo. Same theme, look and style. So now that they've got some weapons, armor and tilesets done and they're going to have money coming in, we may all be in the alpha version of the mmo in 6 months.


Demaar wrote "No multiplayer kills my interest entirely. ... Why leave it out? Seems lame to me."

PAX 2009: Hands-on with Torchlight

Sep 8th 2009 5:38AM (Joystiq)
the game has no shaders so that helps a lot, they've had it running on a netbook at 12fps, which is bad, but your pc is better than a netbook, right :)
they did say that at least a geforce 2 is required, so, that's pretty much everybody

tmacairjordan87 wrote "Looks surprisingly decent. If my computer can run this (it probably can't, it's bad)"

PAX 2009: Torchlight eyes-on impressions

Sep 5th 2009 10:22PM (Big Download)
thanks for the PerfectWorld 30 day exclusive download info.
That's exactly the information I was looking for.

PAX 2009: Runic Games announces Torchlight launch for October 27

Sep 5th 2009 3:38PM (Massively)
they're using Ogre 3d, an open source graphics engine, so that save them a lot of time; they're also using CEGUI for the UI, another time saver; and they also started out developing some wonderful editors for level creation
these editors will be included with the game
here is a video of the editor in action
http://www.youtube.com/watch?v=hu1KMHtAJsY

World of Warcraft: Cataclysm announced

Aug 21st 2009 4:19PM (WoW)
so much for Aion being a WOW killer

E3 2009: Torchlight will morph from single player game to MMO

Jun 5th 2009 12:37PM (Massively)
"Coming from the desginers who made Diablo, Mythos, Mythos II and Fate,..."

should probably be

"Coming from the desginers who made Diablo, Diablo II, Mythos and Fate,..."

it is a purely single player version, no LAN capabilities. They're concentrating on single player first, then making it into an mmo later.

The big feature is the modding tools that come free with the game. You can edit your char, the game's items, drop rates, xp gain rate and even build levels, quests, dungeons and buildings while in the game. So you don't have to exit out.

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