why not the LS2/LS7?
Member since: Dec 23rd, 2005
why not the LS2/LS7?'s Latest Comments
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Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

Windows Live login suggested as Xbox Live security flaw
Jan 13th 2012 1:12PM (Joystiq)I fully expect the hacking is coming in through the front door like this (password guessing of some sort).
Windows Live login suggested as Xbox Live security flaw
Jan 13th 2012 12:18PM (Joystiq)Saint's Row: The Third gives everyone CheapyD for free
Jan 12th 2012 11:47PM (Joystiq)But I like it. I just wish I hadn't already finished the game!
Skyrim's PS3 stuttering bug to be 'addressed' this month, Bethesda says
Jan 10th 2012 12:41PM (Joystiq)Vita sales drop again in third week
Jan 5th 2012 2:33PM (Joystiq)Report: Anonymous after Sony execs, not PSN
Jan 2nd 2012 9:24PM (Joystiq)Report: Anonymous after Sony execs, not PSN
Jan 2nd 2012 8:15PM (Joystiq)Joystiq Top 10 of 2011: Saints Row: The Third
Jan 2nd 2012 5:54PM (Joystiq)I'm here to have fun, not do the same stuff I'd do in real life.
The game does rely too much on cheap sex gags (dildo weapon among other things), but that's minor compared to all the good it has in it.
Best of the Rest: Justin's picks of 2011
Jan 1st 2012 5:33PM (Joystiq)Notch live-streams making a game in 48 hours, listens to dubstep*
Dec 18th 2011 5:42PM (Joystiq)You just stat the file to get the length, malloc a buffer, open the file, read the entire file with the length you had, the close the file. And there, you're done.
It seems to me like the secret to coding games quickly (or at all) is lot more complex than just deciding where to put your bitmaps.