Graham
Member since: Aug 19th, 2006
Graham's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 13 Comments |
| Engadget | 15 Comments |
| Joystiq Xbox | 6 Comments |


New 360 warranty: is it enough?
Jul 6th 2007 7:33AM (Joystiq Xbox)However, to be honest I don't buy the 30% failure rate. At least over here, maybe the US is different (high current power? :), but the stores I've talked to suggest the failure rate *is* actually more like 5%. It's certainly anecdotally no where near 1 in 3.
A few months ago, one store even told me they'd only had one returned system - and that was due to a faulty power cord. This wasn't a small store either, it was the local equivalent of walmart.
Only one of my friends has had to return his unit, and that was due to a damaged video port (4 red lights!).
Camera Shutter Life Expectancy Database: feel free to chime in
Jun 12th 2007 7:49AM (Engadget)Spotted! Xbox 360 Elite spied in assembly line
Mar 26th 2007 9:45PM (Joystiq)At the time of the 360 launch, the cheapest addin PCI 802.11a wifi card that I could find was the same price as the wifi addon for the 360 (over here at least, I actually looked it up - thinking it was overpriced). Of course now they are probably cheaper.
I don't feel it's overpriced. It's reasonably priced for it's capability.
Engadget's 3rd Birthday Giveaway - Day 1
Mar 2nd 2007 9:28AM (Engadget)http://www.engadget.com/2004/03/04/the-devil-duckie/
Devil duck! I have one... but it doesn't have the USB protrustion.. :-(
2005:
http://www.engadget.com/2005/09/23/new-nintendo-revolution-specs/
Bwahahahaha! Ohh hindsight
2006:
http://www.engadget.com/2006/07/03/million-dollar-bed-floats-on-magnets/
Simply... Awesome..
You guys are great
PGR 4 car revealed, Peugeot announces the winner
Feb 16th 2007 9:15AM (Joystiq Xbox)But seriously it is an awesome design. Kudos indeed to the designer
Inventor patents personal TV censor
Jan 30th 2007 6:14AM (Engadget)Built with XNA, a NES emulator on your 360
Jan 28th 2007 2:22AM (Joystiq Xbox)Built with XNA, a NES emulator on your 360
Jan 27th 2007 9:18AM (Joystiq Xbox)http://jturner.tapetrade.net/sharpnes/
And you don't need a creators club license to run it under windows, Just the XNA beta.
Ohh and two files are missing... Mario.nes and Zelda.nes.. I wonder what they are
Built with XNA, a NES emulator on your 360
Jan 27th 2007 9:13AM (Joystiq Xbox)Large chunks of code are commented out, and there are dates going back as far as 2004.
Sony site confuses GT:HD with PGR3
Jan 25th 2007 8:50PM (Joystiq)PGR3 on the other hand, will be rendering in 10bit floating point RGB, aka FP10, just like almost every other 360 game. This is technically HDR, as the colour range is 64x larger than int8. (FP10 render targets are a feature unique to the 360)
I'd expect GT is simply bumping up the brightness while in the tunnel, where PGR looks to be actually doing a proper tone mapping pass.
Both have their pros and cons of course, but only the latter is technically HDR.
This also effects the bloom pass, because FP10 allows for colour range greater than what is displayed, the bloom in PGR3 only occurs on very bright pixels (which get saturated back to the 0-1 range when output).. where the bloom in GT replays appears to occur on moderately bright pixels.
In the PGR3 shot they used, the bloom in the pic is only coming from pixels that are totally white or being heavily saturated (and it's still only slight bloom)
As for car detail, well thats a load time and memory usage trade off really. You can always add more detail, however it effects your budget for other resources and load time. You probably have on average 20mb to use per vehicle, and I'd expect the GT demo cars are above that.