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Firebird06

Member since: Jun 28th, 2009

Firebird06's Latest Comments

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12 Days of Joyswag: The Elder Scrolls V: Skyrim Collector's Edition (or: free dragons)

Dec 18th 2011 4:50AM (Joystiq)
Easily the dishes and cooking. Why bother when I can cook and eat virtual food and not have to clean up?

New Xbox Dashboard features leave Indie Games in the lurch

Dec 9th 2011 9:11AM (Joystiq)
I for one am happy with the new layout. I enjoy glancing at cover art, so seeing my purchased games on this way is a bonus to me. Also, the enhanced vocal commands are overdue but really useful.

Give it sometime and you'll warm up to it. Just like you did with the graphic style of Windwaker, and just like when your favorite franchise did something you thought was blasphemous.

Day one copies of Assassin's Creed: Revelations on PS3 to include the original Assassin's Creed

Sep 19th 2011 9:37PM (Joystiq)
Not a bad deal, take full advantage of the technologies at your disposal. Hopefully more developers and publishers pursue other games (or exclusive demos?) With new copies.

Street Fighter IV coming to Android, exclusive to LG (at first)

Sep 19th 2011 4:24PM (Joystiq)
Well, in 3 months there goes any productivity from a coworker...

Deus Ex: Human Revolution's 'Missing Link' DLC due in October

Sep 6th 2011 2:35PM (Joystiq)
@Torticoli what would you consider a proper amount of time for DLC to be released? Should story based lO DLC or multiplayer DLC have different timetables?

Indie Games Summer Uprising sheds light on its release schedule

Aug 12th 2011 8:37PM (Joystiq)
Y'know, I'm not sure there's nearly enough Zumba hands here...

BioWare developer wants to augment your virtual diversity (still)

Aug 7th 2011 9:40PM (Joystiq)
I wish more developers would advocate for this. As a "gaymer" myself, i wish there were more LGBTQ characters, then i might interest more of my friends in gaming.

Ubisoft announces 'Uplay Passport' online pass for Driver: SF, future games

Jul 15th 2011 8:47PM (Joystiq)
@Altairio

The developers and publishers get my support.
The publishers are who give money to the developer in order to actually make the games aren't they? If that is the case, and they get any money from these passes, doesn't that mean that there is a increased chance that the next game will have a bigger budget and, possibly, be better? And I would hate for a game like Driver: SF to suffer more because of this Passport (I believe it'll have poor sales facing off against Madden) when it has such a promising multiplayer component.

But you are certainly correct about there being other circumstances for games to be called failures, used game sales are just one of my scapegoats.

Ubisoft announces 'Uplay Passport' online pass for Driver: SF, future games

Jul 15th 2011 5:15PM (Joystiq)
@kgoo867

1) In my house anyone who wants a copy of a game must obtain it of their own accord for their own account. This way, if multiple people have an interst, everyone is responsible for getting thier own copy and noone person feels taken advantage of. I do not see the point of a single person having multiple accounts nor do I see...
2) a reason for you to play a game on multiple consoles. If I put in the code for Mortal Kombat for instance on my Xbox and recover my gamertag on my friend's console, I can still use that Kombat Pass there.
3) After an incident where a "friend" used a game disc as a coaster instead of playing it I refuse to loan out games. Nor do I bother trading in games. I can always revisit the game a a later time to engross myself in the story once it has escaped my memory.

I argue it is not a matter of stupidity it is a matter of my own viewpoints. A bit of "ignorance is bliss" if you will. I am of the party who doesn't shop at Gamestop on a regular basis and I only buy new copies if it is possible.

The game industry is changing and must adapt in order to cover the costs neccesary to remain a profitable business. It is because of the used game industry that good developers like Black Rock or Bizarre Creations end up being forced to close doors. Do I know if a Projct Ten Dollar situation would've helped out either one? Of course not. But, it is my belief that either way, the price of a game, missing features, or something you pay extra for, should not stop someone from having an experience or escape. Remember first and foremost: they're just games. Enjoy them!

Ubisoft announces 'Uplay Passport' online pass for Driver: SF, future games

Jul 15th 2011 1:38PM (Joystiq)
The majority of you must be joking me.

Consumers are a fickle bunch. If a company has a wonderful service and they feel threatened by a new development (let's say Netflix and Hollywood demanding more money from streaming) consumers tend to whine that it should stay the same. Yet the odd thing is if that unless they raise prices they eventualy go out of business and everyone loses.

And by the way, those of you who were going to buy Driver: San Francisco or Assassin's Creed: Revelations or any other such title new, how does the addition afect you negatively? Or do you feel you are sticking up for it out of "principle"?

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