I like the game on my 360. I love the pen and paper game.
Here's a question for those rabid P & p fans who loathe the concept of the new game - how many Shadowrun products did you but in the last year? In fact - where's the franchise now?
I can guarantee the new game is giving the (new?) owners of the franchise more public awareness than your lounge games.
And quit whining. Those who play know that SR requires a potentially very, very deep world to make into an online RPG. Who the heck could afford to do that well when even the trad players are hard to find.
And lets face it - what if they did make an RPG and missed out a Meta type, or didn't cater for adepts the right way. Hell - when would they even set it?
And last, but hopefully not least, the new game has massive potential to mix and match in new cyberware, magic and weapon types over time. Bullet shield anyone? Air elementals, physical adept sub-classes and drones?
Just to ask - but why would a PS2 owner with say, 20, games buy a PS3? They have a DVD player - the next gen format doesn't matter for a few years at least (3 even?). It's all about backwards capability with the PS2/3. And if that's the case, does the PS3 price tag count against it? I mean - why bother with a new console at all ... would it be for some innovation? I can't see the PS3 bringing that to the fore ... the 360 has its mature market place and online gaming, and the wii has - ummh - the fun factor?
Can someone please tell me why you'd buy a PS3 if it's not for blueray? Are the upcoming games really better than Gears of War? Is there any innovation better than the wii controller?
Shadowrun developer gets honest (or scary)
Jun 26th 2007 5:14PM (Joystiq)I like the game on my 360. I love the pen and paper game.
Here's a question for those rabid P & p fans who loathe the concept of the new game - how many Shadowrun products did you but in the last year? In fact - where's the franchise now?
I can guarantee the new game is giving the (new?) owners of the franchise more public awareness than your lounge games.
And quit whining. Those who play know that SR requires a potentially very, very deep world to make into an online RPG. Who the heck could afford to do that well when even the trad players are hard to find.
And lets face it - what if they did make an RPG and missed out a Meta type, or didn't cater for adepts the right way. Hell - when would they even set it?
And last, but hopefully not least, the new game has massive potential to mix and match in new cyberware, magic and weapon types over time. Bullet shield anyone? Air elementals, physical adept sub-classes and drones?
Cheers.
Shadowrun developer gets honest (or scary)
Jun 25th 2007 10:48PM (Joystiq)And guess what? It cames out over here at NZ$69, or cheaper. With the current exchange rate it really should have been NZ$80 or $90. At LEAST.
So - it flew off the shelves here. Sold out everywhere. It's a fun game, and at that price it's a bargain.
And it's the same with SR and Halo 2 for the PC - less than NZ$70.
I'd ask "what gives?", but for once us non-US centric folk have a great, cheap game.
Whoo. Hoo.
Indeed.
Catching up with Kaz and the PS3 [update 1]
Aug 21st 2006 5:46PM (Joystiq)Can someone please tell me why you'd buy a PS3 if it's not for blueray? Are the upcoming games really better than Gears of War? Is there any innovation better than the wii controller?