piyo
Member since: Jun 28th, 2005
piyo's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 1 Comment |
| Download Squad | 13 Comments |
| Joystiq Playstation | 3 Comments |
| Joystiq Nintendo | 3 Comments |


Google Bookmarks gets Delicious import, via staffer's undead script
Feb 18th 2011 10:14AM (Download Squad)I do like Google Bookmarks for my own usage, and with Sharaholic and bookmarklets it's really easy to add, but I agree that tighter Chrome integration will make me a full-time fan. In the mean time, there are some add-ons to bridge the gap.
Give Up, Robot is an awesome platformer -- Time Waster
Sep 10th 2010 11:47PM (Download Squad)Gamers who want to check out the seminal game in the genre should look for "Umihara Kawase", a console game (best version is the Nintendo Dual Screen version). The physics model is astounding for a 90's game and puzzles are clever and confounding.
TreeStyle Tabs lets Firefox take advantage of your widescreen
Oct 24th 2008 9:29PM (Download Squad):-)
TreeStyle Tabs lets Firefox take advantage of your widescreen
Oct 21st 2008 9:58AM (Download Squad)http://www.opera.com/products/desktop/tutorials/tabs/
One practical application is when opening multiple links like on Google search result page or auction search result page. Quickly open them using the middle mouse button, scan each one, then close the children tabs by selecting "Close Children".
Folder Guide Speeds Windows Directory Browsing
Aug 29th 2008 10:22AM (Download Squad)If I had to complain about something, it's that the main window feels hard to manipulate, eg. no drag-and-drop, no drag-resort, modal dialogs. But you rarely use the FG main window after you set up your shortcuts. Also it seems that you can't quit the functionality, nor can you "portable app" it.
Princess Maker 4: Implicitly erotic parenting sim coming to DS
Jul 5th 2008 10:29AM (Joystiq Nintendo)I am also fan of this illustrator Naoto Tenhiro. He is famous for Sister Princess (PS1, DC) and other bishojo games. It looks fresh in comparison to the original PM artist.
I got a different vibe playing the original PM4 on the PlayStation 2 back in 2005. Most of the events are from your daughter's perspective, so I assume that she is making some of the choices, not the father.
Also anime seiyuu goddess Nana Mizuki as the original daughter voice actress added even more voice recordings to this DS version for touch communication. "Please don't touch strange places", she says in the interview. LOL
http://www.princessmaker4.com/ds/inter.html
Anime romance + J-pop = Memories Off opening
May 30th 2008 8:20AM (Joystiq Playstation)@Warukyure:
According to the official page
http://memoriesoff.jp/psp/
Memories Off 2nd was also released the same day (2008-05-29). Two more games in the series will be released later.
Rubik's Cube coming to DS, screwdrivers no longer an option
May 1st 2008 7:39PM (Joystiq Nintendo)http://www.amazon.co.jp/dp/B000N8S27M
I have this game, but I derive little satisfaction from it because of the stylus input problems. e.g. you want to turn the right face but sometimes the up face is turned. I have much more fun playing the original (in fact I've been playing Rubik's Cube instead of DS/PSP/cell phone on my commute for the last year, tee hee) You can however, play 3x3, 4x4, 5x5, and even 6x6 on it, which is convenient until the batteries run out, ha.
The DS and Wii game announced in the post seems to be new. I found a picture from Gamasutra:
http://www.gamasutra.com/php-bin/news_index.php?story=18462
I would import it, but what I really want is a Rubik's timer and randomizer/recorder like JNetCube on my DS (sounds like a job for homebrew).
Should non-games receive non-coverage?
Apr 30th 2008 10:58PM (Joystiq Nintendo)When he says "Without an adequate definition we are therefore unable to separate games from non-games." I don't see his all-encompassing adequate definition that can bolster his argument. He is offering one definition by way of example, which is begging the question.
He's arguing is reporting in the game industry wastes too much space on "non-games" and they should concentrate on his definition of games. He cites Famitsu as a "hardcore" magazine and "Fathers and mothers, businessmen and professionals... wouldn't be caught dead buying a Famitsu". However, according to Wikipedia, Famitsu has a weekly circulation of 800,000 per week, which means all sorts of people buy it. It's popular because it greases the games industry of course, but it has a popular flavor and it is easy to approach. He wants this mainstream appeal and power to be co-opted to shine light on more game-y "games", because magazines are ultimately limited by their space. I suppose however, he is (aggressively!?) lamenting that traditional media is not joining up in his cause and propagating the network effects.
Luckily, gaming blogs like his have the ability to cater to this opinion, because they aren't hindered by bribes, (ad) space, popular interest (Monster Hunter *2nd G*, Grand Theft Auto *4*). Let the magazines continue to shine their limited scope. This is the Internet-era, where individuals like Alex, in the face of corporate blogs like DSFanboy (owned by AOL), can disseminate their opinion and garner cachet.
nDroid: Windows keyboard application launcher
Apr 12th 2008 7:49AM (Download Squad)