H880
Member since: Dec 25th, 2005
H880's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Joystiq | 361 Comments |
| Engadget | 46 Comments |
| AOL TV | 3 Comments |
| Engadget HD | 30 Comments |
| Joystiq Playstation | 8 Comments |
| Joystiq Xbox | 101 Comments |
| Engadget Mobile | 1 Comment |
Featured Stories
Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM

Burnout demo boosted with 8-player support, new challenges
Jan 4th 2008 2:11PM (Joystiq)The demo, did indeed suck in my opinion. But maybe I'll try again with this new version. I've always enjoyed Burnout, but this latest one didn't really impress me with their initial demo.
Your 2007 year-end review
Dec 31st 2007 1:56PM (Joystiq)Biggest turn around goes to Nintendo. The Wii is easily the most popular console. The the DS Lite is the most popular handheld. Kudos to them.
Microsoft continues to make inroads, despite having the whole red ring issue. At least they eventually acknowledged the issue and offered an extended warranty to all. Seems like all the best third party titles this year were on the 360.
Whatever happened to Little Big Planet and Home? Both were announced earlier in the year, and neither appeared.
Is Alan Wake still on track? How about Spore? We finally got something on Duke Nukem (I'm shocked!)
Weisman licenses MechWarrior, Shadowrun, Crimson Skies rights back from MS (internet finally notices)
Dec 6th 2007 6:39PM (Joystiq)If I recall correctly, Microsoft acquired FASA Interactive, and then subsequently shut it down after the release of Shadowrun (a mistake in my opinion).
Sounds like Weisman is acquiring the rights to FASA Interactive titles, which he formerly ran.
Honestly, I'm shocked a sequel to Crimson Skies hasn't appeared on the 360 as it seemed like a no-brainer. Another MechWarrior wouldn't be a bad idea either. Shadowrun is somewhat of a mixed bag in my opinion, but perhaps wasn't executed properly.
GameSpot issues short comment on Gerstmann firing
Nov 30th 2007 4:02PM (Joystiq)I'm not happy with this situation or the way it's being handled. And without a statement from GameSpot on their site, I'm left with only the knowledge I've received secondhand.
As of today, I'm no longer visting their site.
J Allard talks failure, hope, convergence of Zune and Xbox services
Nov 16th 2007 7:05PM (Engadget)Does the Zune offer any 360 integration?
The Zune has always struck me as a follower than an innovator. Plus the pricing, to me at least, seems too close to the iPod.
Sony raising money for PlayStation division with insurance unit IPO
Sep 5th 2007 6:43PM (Joystiq)A true statement would be that the Sony PS3 is outselling Microsoft's Xbox 360 in Japan.
Rare's not going to make any Viva Pinata DLC
Sep 5th 2007 6:35PM (Joystiq)I would however like to see Viva Pinata 2 at some point.
Gamasutra looks at 20 difficult games
Aug 31st 2007 5:49PM (Joystiq)The arcade version of Choplifter was notoriously hard, yet based on a computer game that was ridiculously easy. How'd that happen?
Rumor: Best Buy done with Xbox 360 core model
Jul 30th 2007 7:52PM (Joystiq)But as far as Best Buy is concerned, just from my own experience, they've barely carried the Core model. Only in the last few months have I ever seen the Core model available on the floor. Primarily they're offering the Premium model.
Epic's Mark Rein: Consoles will define look of PC games
Jul 30th 2007 7:49PM (Joystiq)I think if you're a developer working on both PC and consoles, you're like to push yourself to the limit of the lowest common demonminator. Same is true for cross platform console titles.
But if you're a PC developer, I think you're going to push yourself beyond what consoles are capable of doing. Crysis is just but one example. Historically, there have always been cutting edge games that appeared on PC first, and were later ported to consoles, that didn't fully exploit all the same features or capabilities of the PC version.