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Malgayne

Member since: Jul 24th, 2009

Malgayne's Latest Comments

Blog Activity
Blog# of Comments
Joystiq1 Comment
WoW7 Comments
ComicsAlliance1 Comment
Massively2 Comments

Arena Season 9 to begin on Dec. 14, Cataclysm launch Dec. 7?

Sep 30th 2010 7:09PM (WoW)
I can't believe I missed this. You're amazing.

I posted it here: http://www.wowhead.com/blog=169603

World of Warcraft currency becomes real-world coins

Jul 30th 2010 4:28PM (Joystiq)
You know we originally reported this story all the way back in January? :P

http://www.wowhead.com/blog=141411

Irish Teen Pleads Guilty to Burning Down Former School While Dressed as the Joker

Jul 28th 2010 10:24PM (ComicsAlliance)
Where are the thousands of concerned parents demanding tighter regulations on movie distribution? Or is it only video games that scare people these days?

Cataclysm Press Event: Ghostcrawler exclusive Wowhead interview

Jun 13th 2010 3:45AM (WoW)
Thanks for the cross-link. :)

News article sparks debate among Community Managers

May 5th 2010 4:18PM (Massively)
I mention this in some detail on Alpha-Build.net (the post is at http://alpha-build.net/2010/05/05/the-evolution-of-the-community-manager/), but one of the interesting things I noticed is this: A lot of what community managers were doing, even way back in the day, are things that fansites were doing first. A community manager's role has always been to take the ideas and the behavior of the game's fans and present it to the rest of the studio in a way that makes sense. Community management itself is a discipline that began with fans and was adopted by studios.

Considering the MMO industry's dependence on its fans for long-term revenue generation, it's no surprise that MMOs picked up on these concepts first—but community management is about the FANS, first and foremost. :)

How gaming can make a better world

Apr 9th 2010 3:25AM (WoW)
I've actually written a series of posts about this on Alpha Build. The first one is at http://alpha-build.net/2010/03/24/casey-monroe-world-class-gaming-expert/

I love this concept, and as you can see, it's really inspired me. The big question, to me, is how do we create games with the express intention of inspiring positive change in the players, and in the world?

Completion tracker and more from Wowhead

Dec 28th 2009 10:11PM (WoW)
Damn, I really thought we had that one. Working on it.

Completion tracker and more from Wowhead

Dec 27th 2009 3:15PM (WoW)
Be fair. The wallpaper was commissioned too, she is an actual Wowhead employee. Also, I understand that Sko cracked the whip on her and made her stay up all night to finish that one. :P

Wowhead launches Premium service

Jul 24th 2009 5:24PM (WoW)
I'm amazed there are still people who are concerned about this, but just in case there is still somehow any doubt:

Wowhead is owned by a company called the ZAM Network. That happened in June of 2007. At one point, the same big media conglomerate that owned ZAM also owned IGE. Earlier in the year—before Wowhead became part of ZAM—that big media conglomerate sold IGE off to a private investor. Wowhead and IGE have never been part of the same company.

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