| Mail |
You might also like: WoW Insider, Massively, and more

plaidspeed

Member since: Aug 31st, 2006

plaidspeed's Latest Comments

Blog Activity
Blog# of Comments
Joystiq6 Comments
Joystiq Xbox4 Comments

Fanswag: Win a 120GB Hard Drive for Xbox 360 [update]

Sep 5th 2007 12:46PM (Joystiq Xbox)
The 120 gigs shall be mine.

Joyswag: BioShock Xbox 360 faceplate & t-shirt

Aug 14th 2007 7:48PM (Joystiq)
Just one more week ...

I can make it, but a shirt/faceplate shirt combo would make the wait a bit easier.

City of Heroes II: The Marvel Universe [update 1]

Sep 27th 2006 7:02PM (Joystiq)
I'm just hoping I can rein in my hopes and expectations for this game. After all, I've been waiting for this game ever since I read my first comic book...

Dolby confirms Digital and TrueHD support for PS3, DPLII for Wii

Sep 25th 2006 3:16PM (Joystiq)
I didn't think sound was important to games until I plugged in my first surround sound system to my 360. I bought my sound system for movies, not games, and was pleasantly surprised to find out I could play in DD. Now, the sense of immersion I've felt in games recently blows away any other technological upgrade I've ever run across -- especially HD. You may think sound isn't a big deal in games, but just know that I can hear you sneaking behind me in Halo and coming up on my right in PGR3, and that's a bigger advantage than I ever would have imagined.

World Series of Poker: First Impressions

Sep 21st 2006 11:48PM (Joystiq Xbox)
All that talk of how great it looks, but no pictures?!

Metal Gear Solid 4 in late 2007, hopefully -- new trailer for now

Sep 21st 2006 5:54PM (Joystiq)
Lmfao @ 52 (Cardboard Samurai)

It's not that MGS4 is coming out a year after the console's release that is bad, it's its timing relative to that of the 360's releases. While you're correct in that Halo 3 will be coming out far later in the console's life cycle, it really is irrelevant because, for much of that cycle, there hasn't been any next-gen competition. Now, Sony is forced to wait to fire one of its big guns at the same time Microsoft will launch their own. It's a missed opportunity by Sony to strike while the iron is hot and have an AAA killer app before Microsoft truly does.

Bioshock gameplay vid: Whoa Big Daddy

Sep 21st 2006 2:30AM (Joystiq Xbox)
Cliche I hope they avoid: exploding barrels/crates/boxes/whatever.

Should be pretty easy considering it's set underwater, but that's what I thought about Doom 3 and Mars...

Joyswag: A Castle Crashers tee for your thoughts

Sep 10th 2006 5:24PM (Joystiq)
I played this at PAX and it was the highlight of the show for me. I'm in love with the art style and the sense of humor that the game employs (wait 'till you get a load of the anime-inspired "cutscenes" and the hilarious details in the backgrounds).

As a fan of the original Golden Axe and X-Men beat-em-up games, I've been dying to see new games in this genre and am so glad to see this appearing on XBLA. And while these types of games usually lack depth (let's hope the levelling system in Castle Crashes addresses this), they make up for it with their accessibility -- which is a perfect fit for XBLA.

As long as they take this open accessibility and run with in the form of a local and online co-op, Behemoth can count me in for upwards of $20. Games like this scream for this sort of social play, so without it, I'd honestly be unlikely to pick it up at all.

I do have one very minor gripe, though: half of the character colors don't completely match their respective elements. The green and blue work just fine (poison and ice, I believe), but having red be lightning while orange wields flame seems odd to me. It would be more natural, I'd argue, for red to be flame and for lightning to be represented by a yellow character. Not only will switching these colors to more traditional patterns ease any confusion, they will also differentiate the characters more (when I played, I constantly mistook the orange character for my own red character because the colors are similar, especially when the game gets heated and the screen becomes packed).

That said, I'm really looking forward to this. And with Lumines, Symphony of the Night, Alien Hominid and this coming down the pipe, I'm stoked for future months with XBLA.

Saving yourself while killing zombies

Aug 31st 2006 5:13PM (Joystiq)
@29

"Having a single save file on a console game is unforgiveable nowadays. I suspect that most households with gamers have more than one person who wants to play a game, and forcing each of them to have their own memory card is just stupid."

It's not quite this bad, actually. As it turns out, each profile has only a single save file, which means multiple people can have a game save on the same console at the same time.

Still not perfect (IMO), but I just wanted to clear that up.

Joystiq Archives

May 2012

SMTWTFS
 12345
6789101112
13141516171819
20212223242526
2728293031 

Featured Stories

Image

Stiq Figures, May 14 - 20: He's heating up edition

Posted on May 27th 2012 11:30PM

Image

The Joystiq Indie Pitch: Ballin

Posted on May 27th 2012 10:30PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW