"How is it that PC developers don't know how to make a good server browser"
I'm not going to excuse PC developers but half the problem is that these server browsers are NOT being made by PC devs. They're being made by console developers and then ported over and any developer will tell you it's difficult to look at someone else's code and see how it all ties in.
This is part of the problem why PC gaming is dying. We have these "expensive" computers which developers fail to take advantage of. Now, they code to the lowest common denominator, i.e the X-Box 360.
Their attitude is, let's not worry about the PC port, they are a dying breed never realising nor accepting that we are a dying breed because their attitude is not to concern themselves with us.
Sad when you consider that many of the biggest X-Box and PS3 franchises alive at the moment have their history rooted in PC gaming.
"$5 will make or break you? Times must be tight. "
Yeah, times are tight. It's the middle of a global economic recession. You act like it's one $5 but the price on everything is going up these days and for some people that makes a difference. Entertainment cuts are the first to go.
There is, sadly, a growing number of people these days who seem to demand that every humourous comment be followed immediately by a smiley face or every sarcastic comment closed with a tag.
Otherwise they simply do not understand. It's really quite pathetic.
"You cannot sense sarcasm in typed format" "Yeah...right"
I hate to compare MoH to Modern Warfare but sometimes it''s inevitable particularly when someone mentions the communication. This is an area where I feel Medal of Honor falls down.
I'm not a military man, never have been and whereas some of the phrases they use make obvious sense there's just far too much of it. This gives the layman the feeling that, most of the time, they're just talking jibberish or randomly shouting words from the phonetic alphabet.. I also spend a lot of time thinking "Right....where exactly am I supposed to be going now?" because the communication leaves so much to be desired.
Combine that with poor voice casting and I find the whole thing to be very poor. Seriously, all the SEAL teams sound exactly the same to me and it's a big departure from the likeable, individual, characters of CoD 4 and 6.
I like Medal of Honor, I'm enjoying it, but this is a huge detractor for me and the lack of attention to detail stops it being the triple A game I'd been expecting and hoping for.
The annoying thing about all of this is that most towns have both a Gamestation and a GAME. They've been owned by the same company for about three years yet they still haven't sorted out the corporate branding, you still can't use your GAME reward card in Gamestation and the prices are so wildly different that you cannot walk in either store and be confident that this is the cheapest price.
I'm tired of walking into GAME, seeing a game I want, checking out the price, then walking to Gamestation to find it's not actually cheaper there and having to walk back. Or vice versa.
GAME near me, ( Burton ) despite being half the size of the Gamestation, is a better store and I just wish they'd have done with it, close down one chain or the other, and get their act together.
Oh, let's not be trite about this Monkey. I know what I'm doing is breaking copyright law and I know my arguments wouldn't stand up in court. As I say, I'm not trying to justify to you that pirating is legal or even morally right. I don't expect, or intend, to convince you to pirate in the same way you shouldn't expect me to stop.
The only thing we can achieve here is to come to some understanding between us, in civil conversation, as to why pirates download games and what gaming companies could do to stop it.
Take Bolts' example. The Nintendo DS is the most pirated system out there. You can pick up R4 and M3 cartridges on Amazon and I don't actually know anybody with a DS who doesn't download their games. It's become mainstream.
But look at the DS model itself. 90% of the games made for the system are done with little investment by very small teams or individuals and, opinion or not, the vast majority of those games are completely and utterly rubbish. Many of them are games which are near identical to other games with the exception of title screen and sprites. Yet despite that Nintendo still feels justified in charging full retail price, comparable to games which have taken years to develop by teams of dozens of people. They've created a system which doesn't allow people to trial their games and is ridiculously easy to crack and then, they've made a pathetic attempt at maintaining a level of quality in their software.
Does it justify pirating their games? No. Is it to be expected that people will? Absoloutley. If you stopped those companies putting out these cynical offerings people would have more faith in the platform.
PSP...same story. I'd nearly forgotten mine existed until a friend introduced me to custom firmware. Even then I only downloaded PS1 games I already owned. Again, no demo system, poor anti-piracy, very low quality of games. Does it justify me pirating? Well...considering I already own Final Fantasy 7 and 9, maybe a little but generally, I'll accept the answer is no. Again, should it be expected? Definately.
But then look at the X-Box and the PS3. Piracy there is minimal.
Firstly, it's not easy. Secondly, the consoles are much harder to program for so all the shovelware Cartoon Network developers won't touch it. It's open to opinion but the games on the 360 and PS3 are generally higher quality. But then you add DLC, online leagues, achievements and trophies, proper patching mechanisms to remove bugs and add to that the fact that both Sony and Microsoft vet the games properly ensures that their is a significantly higher chance that people will get their money's worth.
Once upon a time PC gaming was the development platform of choice. They'd made quality games and they'd support them. Then they'd let the modders free on them and continuously support them with free updates, maps and levels. People spent more time modding than playing and those people didn't have time to pirate games.
Lately PC gaming has been about taking the latest X-Box or PS3 game, porting it over with no consideration to the differences between PC and console play, and then dumping it on the market full of bugs, patching out only what hampers sales. Since they're ported over their is no support for modding and anything that is modded usually ends up being sold back to the PS3 and 360 buyers by the developers.
Now let me state it again. This doesn't justify pirating, it just propogates it.
Capcom have all the power here. They can make a game which people would rather pay for then pirate. They can add a proper matchmaking system, additional game modes, additional arenas, they can allow online leagues, custom leagues, add additional characters, costumes, achievements, facebook and twitter integration for bragging rights, replays, video editing and uploads etc. But they won't do that. What they will do is retexture their last game, which has barely changed or improved in the last 15 years.
Fighting games don't sell well on PC, they never have and the truth is that it may cost more to port than they'd make in sales, especially when you consider that most PC gamers also have consoles and any sales they do get might come at the cost to their console counterparts. This is the truth behind their lack of PC release but as I say, pirates are a convenient scapegoat whether you support their activities or not.
PC gamers complain of Call of Duty: Black Ops performance issues
Nov 12th 2010 4:25AM (Joystiq)"How is it that PC developers don't know how to make a good server browser"
I'm not going to excuse PC developers but half the problem is that these server browsers are NOT being made by PC devs. They're being made by console developers and then ported over and any developer will tell you it's difficult to look at someone else's code and see how it all ties in.
This is part of the problem why PC gaming is dying. We have these "expensive" computers which developers fail to take advantage of. Now, they code to the lowest common denominator, i.e the X-Box 360.
Their attitude is, let's not worry about the PC port, they are a dying breed never realising nor accepting that we are a dying breed because their attitude is not to concern themselves with us.
Sad when you consider that many of the biggest X-Box and PS3 franchises alive at the moment have their history rooted in PC gaming.
Battlefield: Bad Company 2 Vietnam priced at $15, still not dated
Oct 21st 2010 12:15PM (Joystiq)"$5 will make or break you? Times must be tight. "
Yeah, times are tight. It's the middle of a global economic recession.
You act like it's one $5 but the price on everything is going up these days and for some people that makes a difference. Entertainment cuts are the first to go.
The Force Unleashed 2 on sale for $40 at Microsoft Store
Oct 20th 2010 8:12AM (Joystiq)There is, sadly, a growing number of people these days who seem to demand that every humourous comment be followed immediately by a smiley face or every sarcastic comment closed with a tag.
Otherwise they simply do not understand. It's really quite pathetic.
"You cannot sense sarcasm in typed format"
"Yeah...right"
Medal of Honor claims UK sales top spot; Just Dance 2 debuts in third
Oct 19th 2010 5:18AM (Joystiq)I hate to compare MoH to Modern Warfare but sometimes it''s inevitable particularly when someone mentions the communication. This is an area where I feel Medal of Honor falls down.
I'm not a military man, never have been and whereas some of the phrases they use make obvious sense there's just far too much of it. This gives the layman the feeling that, most of the time, they're just talking jibberish or randomly shouting words from the phonetic alphabet.. I also spend a lot of time thinking "Right....where exactly am I supposed to be going now?" because the communication leaves so much to be desired.
Combine that with poor voice casting and I find the whole thing to be very poor. Seriously, all the SEAL teams sound exactly the same to me and it's a big departure from the likeable, individual, characters of CoD 4 and 6.
I like Medal of Honor, I'm enjoying it, but this is a huge detractor for me and the lack of attention to detail stops it being the triple A game I'd been expecting and hoping for.
Medal of Honor review: Danger close but no cigar
Oct 12th 2010 11:22AM (Joystiq)Seriously. Shut up already.
The review is fair. Your comprehension, or lack thereof, doesn't help.
Report: David O. Russell back on board for Uncharted movie
Oct 12th 2010 8:03AM (Joystiq)http://www.imdb.com/name/nm0281167/
GAME to close 85 UK stores
Oct 4th 2010 12:46PM (Joystiq)I'm tired of walking into GAME, seeing a game I want, checking out the price, then walking to Gamestation to find it's not actually cheaper there and having to walk back. Or vice versa.
GAME near me, ( Burton ) despite being half the size of the Gamestation, is a better store and I just wish they'd have done with it, close down one chain or the other, and get their act together.
Nicalis confirms Cave Story DSiWare, European release for WiiWare version
Sep 23rd 2010 6:27AM (Joystiq).
Super Street Fighter IV skips PC release thanks to piracy
Sep 23rd 2010 5:22AM (Joystiq)Oh, let's not be trite about this Monkey. I know what I'm doing is breaking copyright law and I know my arguments wouldn't stand up in court. As I say, I'm not trying to justify to you that pirating is legal or even morally right. I don't expect, or intend, to convince you to pirate in the same way you shouldn't expect me to stop.
The only thing we can achieve here is to come to some understanding between us, in civil conversation, as to why pirates download games and what gaming companies could do to stop it.
Take Bolts' example. The Nintendo DS is the most pirated system out there. You can pick up R4 and M3 cartridges on Amazon and I don't actually know anybody with a DS who doesn't download their games. It's become mainstream.
But look at the DS model itself. 90% of the games made for the system are done with little investment by very small teams or individuals and, opinion or not, the vast majority of those games are completely and utterly rubbish. Many of them are games which are near identical to other games with the exception of title screen and sprites. Yet despite that Nintendo still feels justified in charging full retail price, comparable to games which have taken years to develop by teams of dozens of people. They've created a system which doesn't allow people to trial their games and is ridiculously easy to crack and then, they've made a pathetic attempt at maintaining a level of quality in their software.
Does it justify pirating their games? No. Is it to be expected that people will? Absoloutley. If you stopped those companies putting out these cynical offerings people would have more faith in the platform.
PSP...same story. I'd nearly forgotten mine existed until a friend introduced me to custom firmware. Even then I only downloaded PS1 games I already owned. Again, no demo system, poor anti-piracy, very low quality of games. Does it justify me pirating? Well...considering I already own Final Fantasy 7 and 9, maybe a little but generally, I'll accept the answer is no. Again, should it be expected? Definately.
But then look at the X-Box and the PS3. Piracy there is minimal.
Firstly, it's not easy. Secondly, the consoles are much harder to program for so all the shovelware Cartoon Network developers won't touch it. It's open to opinion but the games on the 360 and PS3 are generally higher quality. But then you add DLC, online leagues, achievements and trophies, proper patching mechanisms to remove bugs and add to that the fact that both Sony and Microsoft vet the games properly ensures that their is a significantly higher chance that people will get their money's worth.
Once upon a time PC gaming was the development platform of choice. They'd made quality games and they'd support them. Then they'd let the modders free on them and continuously support them with free updates, maps and levels. People spent more time modding than playing and those people didn't have time to pirate games.
Lately PC gaming has been about taking the latest X-Box or PS3 game, porting it over with no consideration to the differences between PC and console play, and then dumping it on the market full of bugs, patching out only what hampers sales. Since they're ported over their is no support for modding and anything that is modded usually ends up being sold back to the PS3 and 360 buyers by the developers.
Now let me state it again. This doesn't justify pirating, it just propogates it.
Capcom have all the power here. They can make a game which people would rather pay for then pirate. They can add a proper matchmaking system, additional game modes, additional arenas, they can allow online leagues, custom leagues, add additional characters, costumes, achievements, facebook and twitter integration for bragging rights, replays, video editing and uploads etc. But they won't do that. What they will do is retexture their last game, which has barely changed or improved in the last 15 years.
Fighting games don't sell well on PC, they never have and the truth is that it may cost more to port than they'd make in sales, especially when you consider that most PC gamers also have consoles and any sales they do get might come at the cost to their console counterparts. This is the truth behind their lack of PC release but as I say, pirates are a convenient scapegoat whether you support their activities or not.
Super Street Fighter IV skips PC release thanks to piracy
Sep 22nd 2010 12:25PM (Joystiq)How they justify the price for their games is beyond me when compared to similarly priced console games.