Think I am just gonna sit this one out a while. See how long I can stave off my craving for more content and pray they eventually come out with a DLC collection like many games have been producing once they pop out 3 or more of these little gems.
In a similar strain you might argue that Monopoly or the game Sorry are not games because it is mostly based on the luck of the roll of a die. I would like to argue though that in the game of Peggle and much like in the game of Monopoly, when a round is close to its end and most of the Pegs are destroyed/ most of the property is owned the game takes on another level of difficulty that doesn't just require mere luck but a certain finesse and skill. Just my two cents, carry on.
Actually this is very insightful. I was wondering when people would start to notice this trend. I would like to see some games that make the scenarios and enemies a bit more varied. Are there really any games out there that have a really dark mood to them but don't use Zombies or ghosts or somekind of demon to express this emotion?
Professor Layton meets Phoenix Wright in crossover 3DS game
Oct 19th 2010 9:58AM (Joystiq)er...
AWESOME!
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